Comentarios
speedrun: Gunman Clive
Florida, USAParsonHooper2 years ago

Congrats!

speedrun: Tomb Raider
Florida, USAParsonHooper3 years ago

Why did it need to be retimed? I know it's only a tiny fraction of a second difference, but just curious.

Florida, USAParsonHooper4 years ago

I agree, there are too many subcategories and it needs to be simplified. And Wanuke’s proposals seem about as good as any. So I’m on board.

One thought, platform does seem to matter when we’re talking about ILs. Stage 2 has a platform-manipulating trick that can be done on 3DS, but not on PC (if I’m not mistaken). I don’t know if that justifies trying to do separate platform categories for ILs, but just something to consider.

Florida, USAParsonHooper4 years ago

New player here. I'd definitely be interested in some guides and such!

Florida, USAParsonHooper5 years ago

I don’t speedrun TM2, but I do love the game and might get into running it eventually. Has anybody considered doing a separate category for each character? So you could have an Axel leaderboard, a Spectre leaderboard, a Mr. Grimm leaderboard, etc? I think that could be interesting. It would give people an opportunity to play their favorite characters competitively and not feel forced to choose the most efficient character (Axel or whomever). Just a thought.

Florida, USAParsonHooper5 years ago

Yea, we shouldn't have too many categories, in my opinion. And difficulty level doesn't seem as meaningful a categorization as alerts vs. no alerts. I would vote to remove beginner and normal difficulties. Also, should "no alerts" also include the rule of "no civilian kills"?

Florida, USAParsonHooper5 years ago

I'm favorable to a "no alert" category as well.

Florida, USAParsonHooper5 years ago

I haven't gotten totally stuck like that, but I know I've clipped that same block before. I always knew there was something wonky about it.

Florida, USAParsonHooper5 years ago

As I'm sure you know, IL simply means individual level. That doesn't necessarily mean non-segmented. Some games allow for segmented IL runs. I just think it would make sense for the rules to specify, even if it's something that most people assume is not allowed.

Florida, USAParsonHooper5 years ago

In IL runs, are you allowed to quick save and load? If I'm not mistaken, the timer does not reset when you load back to a save point, so that's why I ask. I'll understand if it's not allowed though, since I typically don't appreciate IL runs as much if they include saving and loading.

On second thought, saving and loading may not even be worth it, because if you have to do that, then you're not very likely to get a noteworthy time. But maybe the rules should just specify anyway?

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