3 frames after Dave make full stop with his feet in "attention" there is a 4 frame window to hit A.
Pressing A early opens the switch kid menu without using the machine, pressing A late opens the menu after you're done with the machine.
After hitting A you need to wait 3 frames or more before pressing start.
Pressing start too early just means you have to press start another time.
What is it that makes the Red Tentacle ignore pool drainage? Sometimes I can turn the water on/off and the tentacle reacts the same (goes to check the dark room). But at other times he ignores everything, even turning the circuits off.
Simply put, would blowing the house up count as killing the other two characters after showing off the "secret hamster sequence"?
I think it makes sense, so I wouldn't mind allowing it. What do you guys think?
We've got a run submitted for hamsteak% utilizing the 2-character glitch. Should we allow it or not?
In a speedrunning sence, it's faster to use the glitch and still achieve the original ruling. But looking at it from another perspective it might be against the initial idea of the category because you're not killing the 3rd character.
I'd love to hear your thoughs on this since you've recently been active @ZeroJanitor @noisepolice @ShesChardcore
I suggest changing the timing method to SDA timing, because it is easier to verify the character sprites apperance/dissapearance in comparison to the menu jump where the cliff position gives a variated number of frames.
It is also the method we've been using even before the board was requested.
Hey Sasquatchbill.
I've tried to reach out to you about adding Rod Land (NES).
Site admins told me to write on the Rod Land series forums in addidtion to trying to PM you..
Hey I got a famicom cart of solstice.
Does anyone know how that version is different? The last staff piece seems to be located somewhere else than the top of the tower. Also there is some really werid potion spawns I've never seen before..
I got the cart because I'm using a RGB famicom now, but I guess I'll have to keep using the convertor sadface
I'm just curious about all the "additional info".
Are they all necessary? Like Copy Protection Modification Steel Door
I don't know how copyright protection would affect the run, or what it is at all. Neighter do I understand what modification is. If you're running on NES / NTCS, what differences are there? There's no "sub categories" in Zelda:ALLTP between NTCS and Jap 1.0 which has huge differences, so why bother with it here?
And what is modification? When would it ever be viable/allowed?!?
In ANY% you're pretty much allowed to do any route, right? So why bother stating if it's with steel door or not?
I suggest simply removing all those confusing things from the NES NTCS Any% board.
Hey! When is the "precise" start of timer? Is it the B command that cancels the intro? Or is it when the characters turn their heads? Or isn't it until you isseu the first command?
Would be nice if that was explained in the rules.
Not sure if it's called "hundred second" or what. But is there a reason to why we can't chose it when submitting runs?