Hilos
California, USANighlin2 years ago

The Glitch in Question is using "Quit to Lobby" on the frame the load starts to load into Island 1, which gives you a very extended load and a completed Island 1.

So I have looked into this glitch a fair amount and it stops the IGT entirely on Island 1. You could on paper sit there for 30 seconds and then click on your choice for Island 2 and the time will start when you land on Island 2 after the load. This does leave you with 1 less item but if this glitch becomes frame rate specific or patched then its about a 10s give or take time save you cant get back.

I would like a community vote on the inclusion of this trick or not. I don't think we need to remove runs that have already used it but rather a vote for whether to allow or disallow in future runs would be cool.

Thanks everyone for reading and if you need me to submit any other information I would be glad to!

Art_Izon y King_Kyouma les gusta esto
California, USANighlin2 years ago

The video is missing. To clarify its pampa99999's run on No Turbo New Game.

Art_Izon les gusta esto
California, USANighlin2 years ago

Would it be possible to add a NG and NG+ variable as well as the ability to use Emulation? I have a hard copy but no easy ways to record my setup and emulation is very accusable and will help this game grow. It can easily be separated with a variable as well so it wont disrupt the current runs. IL's would also be very cool as a NG+ thing to do and will add extra ways for new players to get started playing this amazing game.

Art_Izon les gusta esto
California, USANighlin3 years ago

Hey, I Moderate for One Piece Pirate Warriors 4 and made a Fast Dialogue Mod for the game that reduces waiting due to dialogue triggering events. I was just curious if you would add a variable for that if I have a run to upload. Thank you very much for considering it either way, and I hope this game does really well.

California, USANighlin3 years ago

I wanted to put this here to explain my reason for not including most of the Treasure Log maps in the "Individual Levels" category.

The main reason being they are extremely random. The stage switches, the characters in the stage change depending on the mission. The events and missions in the stage can swap around. All of these things create a stage that to get a good time on would just be rerolling for a map and then doing a run of the stage over and over on the best map to hope for a good set of events and enemies.

Now you might ask "Why is there a Full Game Treasure Log Category if that's the case?". My answer to that is the RNG is bad but because you aren't rerolling all your stages nearly as much for perfect RNG its a matter of playing well and adapting to what set of stages you are getting. Its more a category of fun then a category meant to drill down times on a specific stage.

Now if this logic doesn't make sense to you that is completely fine, but I just wanted to explain my reasoning for why these things are this way. I hope you enjoy running the game!

EDIT: I also thought I would add my reasoning as to why the Territory Capture stages are here. The reason is that they have a limited pool of stages and the objective is the same every time. The objective is also less effected by who you fight then other Treasure Log stages with potentially static conditions. I will continue to look into Treasure Log stages as I route them to deem if they feel eligible for an IL.

Glitchedd les gusta esto
Acerca de Nighlin
Unido
3 years ago
En línea
today
Partidas
217
Juegos jugados
One Piece: Pirate Warriors 4
One Piece: Pirate Warriors 4
Última carrera 1 year ago
119
Partidas
One Piece Grand Adventure
One Piece Grand Adventure
Última carrera 2 years ago
26
Partidas
One Piece: Grand Battle! 3
One Piece: Grand Battle! 3
Última carrera 2 years ago
12
Partidas
Sengoku Basara 3
Sengoku Basara 3
Última carrera 10 months ago
10
Partidas
One Piece: Grand Battle! Rush
One Piece: Grand Battle! Rush
Última carrera 2 years ago
8
Partidas
Inuyasha: Feudal Combat
Inuyasha: Feudal Combat
Última carrera 3 years ago
7
Partidas
Dynasty Warriors Gundam Reborn
Dynasty Warriors Gundam Reborn
Última carrera 2 months ago
5
Partidas
One Piece: Treasure Battle!
One Piece: Treasure Battle!
Última carrera 2 years ago
5
Partidas
Juegos seguidos
One Piece: Pirate Warriors 4
One Piece: Pirate Warriors 4
Última visita 1 year ago
2,552
visitas
One Piece: Pirate Warriors 3
One Piece: Pirate Warriors 3
Última visita 1 year ago
410
visitas
Saint Seiya: Sanctuary Battle
Saint Seiya: Sanctuary Battle
Última visita 2 years ago
143
visitas
Hunter x Hunter: Ryumyaku no Saidan
Hunter x Hunter: Ryumyaku no Saidan
Última visita 2 years ago
10
visitas
One Piece Grand Adventure
One Piece Grand Adventure
Última visita 1 year ago
467
visitas
One Piece: Grand Battle! 2
One Piece: Grand Battle! 2
Última visita 1 year ago
341
visitas
One Piece: Grand Battle! 3
One Piece: Grand Battle! 3
Última visita 2 years ago
282
visitas
J-Stars Victory Vs.+
J-Stars Victory Vs.+
Última visita 3 years ago
23
visitas
Juegos moderados
One Piece: Pirate Warriors 4
One Piece: Pirate Warriors 4
Última acción 2 months ago
420
acciones
Sengoku Basara 2: Heroes
Sengoku Basara 2: Heroes
Última acción 1 day ago
95
acciones
Samurai Warriors 5
Samurai Warriors 5
Última acción 5 months ago
88
acciones
Sengoku Basara 2
Sengoku Basara 2
Última acción 11 days ago
85
acciones
Sengoku Basara
Sengoku Basara
Última acción 2 days ago
82
acciones
One Piece: Pirate Warriors 3
One Piece: Pirate Warriors 3
Última acción 8 days ago
72
acciones
One Piece: Burning Blood
One Piece: Burning Blood
Última acción 11 months ago
70
acciones
One Piece: World Seeker
One Piece: World Seeker
Última acción 1 month ago
48
acciones