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Portland, OR, USAMisfitMaid1 month ago

Terminal Control has been added, and I also tried to unfuck the singleplayer missions getting the number of players options. It required creating "Players" categories for each individual multiplayer mission, which also had the side effect of requiring every single run be manually updated to appear in the charts. I think I got everything, but please double-check to make sure I didn't miss anything! (if I did, you literally just need to hit edit run and then update, it pre-populates all the values correctly.... I probably did something weird when setting up but idk)

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Portland, OR, USAMisfitMaid1 month ago

I'll see about getting the missions list updated!

As far as run verification is concerned, I think personally it's ideal to have someone else do the verification but it's not always possible (i know for me personally life is A Mess right now so). I guess I'd recommend giving it time but if it's been a few days go ahead and push the big button!

0Acerlot0 y VORTEIL_ les gusta esto
Portland, OR, USAMisfitMaid2 months ago

I like the way you did the pausing and showing timer, but prolly for tight runs calling it at the death of the last cruise missile (as shown in the killfeed) seems most accurate to me?

VORTEIL_ les gusta esto
Portland, OR, USAMisfitMaid2 months ago

Yeah, that seems reasonable to me personally

speedrun: PlateUp!
Portland, OR, USAMisfitMaid2 years ago

Thanks for the heads up! Sorry about that.

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