Hilos
United StatesKaleLooseVR2 years ago

I believe that if you want to say an idea for a speedrun there should be a level of thought going into it cause i see speedrun ideas like furry% and maze% which nothing against the people who submit these ideas but the maze is leaving soon just like the snow globe and furry% can't even be a speedrun it all relies heavily upon luck and theres nothing you can do to force it. Also encounter a fake ghost thats also luck, sure you could use the arguement of like minesweep wr is just one click, but the minesweeper category is meant for strategy and quick thinking, sure it has some level of luck but the whole run isnt supposed to be 100% luck all the time. So please if you actual took the time to read this #1 I applaud you this was longer than I thought it would be and #2 make sure if u suggest a category make sure the category is a speedrun and not just rolling a cosmic dice.

Thank you for listening to my TED Talk

deltawav1 y JustACat les gusta esto
United StatesKaleLooseVR2 years ago

I feel that in most speed games luck and skill are required for speedruns but the speedruns for gorilla tag are all sorta joke ideas. Gorilla tag is about tag so the main speedruns should have tag, like the Round-the-World idea i gave. That could be the say any% and maybe starting as tagger and everyone in the lobby getting tagged could be 100% or all tagged just being tagged in a lobby shouldnt be a speedrun its not skill or luck based. Of course some speedruns would stay but i think most should got to Category Extensions. These are my ideas for a leaderboard revamp. I dont feel that what was said here gives a full description of this idea for the leaderboard so I will be making a video most likely this weekend going into more depth of this idea.

OnKuSlaw les gusta esto
United StatesKaleLooseVR2 years ago

For this idea you have to go to every single map (must be public) join a lobby and tag someone in each map (Forest, Canyons, Caves, and Mountains) timer starts when you join your first lobby (city counts) and time ends once you go back into stump.

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Super Mario Odyssey NES style
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