Comentarios
Minnesota, USAJacobSC5 months ago

that wall climb is insane

Minnesota, USAJacobSC5 months ago

Hello, I noticed this run was rejected due to a lack of the best time screen. The best time screen is shown after the first run. The second run was just put in because I ended up getting the same time. If you would like me to send my whole footage over I can do that, just let me know. Thanks!

hilo: MineZ
Minnesota, USAJacobSC1 year ago

An update to MineZ recently added some new dungeons to the game, would like to see them added to this leaderboard soon.

flameboss20 les gusta esto
Minnesota, USAJacobSC4 years ago

Is there a category extension for Foxy Runner %? If not, can we get one? :)

XclamationPoint les gusta esto
Minnesota, USAJacobSC5 years ago

Okay turns out I found the issue! Using Forge and Optifine somehow changes what villagers spawn where. Not sure how or why but it does. I'm switching versions around to see which one works.

KilleDragon les gusta esto
Minnesota, USAJacobSC5 years ago

I was using 1.12.2 and I was using Optifine

KilleDragon les gusta esto
Minnesota, USAJacobSC5 years ago

yes, every time I spawn they are both clerics. i've checked the two villages and there's no farmers or fletchers.

KilleDragon les gusta esto
Minnesota, USAJacobSC5 years ago

i'll do some labbing, I might look for a different strategy

KilleDragon les gusta esto
Minnesota, USAJacobSC5 years ago

Been using the seed that the runners on top are using, and for some reason there are no browncoat villagers. I've checked every house in both villages that spawn and there's nothing. And their professions are the same every time, two clerics where there's supposed to be a farmer and fletcher. I've reset my game, used different profiles, I have no ideas left.

Does anyone know why this is happening? Seed I've Been Using: 1022327586883856909

KilleDragon les gusta esto
hilo: MineZ
Minnesota, USAJacobSC5 years ago

Darnie's confuses me because there are two very distinct ways people time the start. The frame you start descending (the way I've and a few others timed it) and way after you start falling (the way most others timed it). So when are you supposed to start timing? I've compared a few times and some of the top runs are mislabelled, so I'd like to know when the time is supposed to start in order to keep the times constant.

Yeah it sounds really petty for this "dungeon," but I prefer to stand by principle and make sure accuracy is key. If any mods know the answer that'd be awesome. ~ Sonic

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