Hilos
CanadaFlown11 months ago

Not really sure if this is the correct place to put this but I made a TAS of the game:

It doesn't contain any major time saves that aren't in the regular runs at the moment but I'll be looking into more stuff in the future. The only notable thing it does that I haven't seen other people do is the jump out of the pipe on Elevator Action and Magnus Rides Again.

The code that runs the TAS also contains some code that fixes a bug in the game to make the physics more consistent. Not sure if that counts as cheating in the realm of tool assisted speed runs.

I also found a few other things while looking through the game's code:

  • You accelerate 4% faster while on the ground
  • On the topic of that bug that the TAS program fixes, if you don't have it fixed then in theory your acceleration will be inversely proportional to your framerate (relative to 60 fps)

Idk if there are people here who are familiar with C# or looking at a game's code, but I'm always happy to help if you have a question that can be answered that way.

ShadowDx, Arconifer, y Kemist les gusta esto
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I'm kind of new to speed running, I usually make games.
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