I fundamentally disagree with rules like this, mostly because I'm ardently against the culture in many communities of their leaderboards being "By the community, for the community".
A leaderboard is not a place for your little clique to share and compare your own times. It's a place for known existing times to be accurately documented. If you don't want your time in a game tracked, don't run the game. Your speedrunning PB is not your intellectual property, and you don't have any 'right' to demand that people don't share the information on it.
Loss of data/information is never a good thing for a leaderboard, and I'm loath to fulfill these requests when they come along. I will honour these requests when they pop up, but I personally disagree with them.
I can't speak for anyone else involved in moderating the Battle Network games, but I am heavily involved with moderating Battle Network 1, 2 and 3 and ensure that any submissions made here are seen to fairly promptly.
I'm the Panzer Dragoon series mod, and no attempt was made to contact me, so I'm gonna go with a "Nah" on this one. Panzer Dragoon as a series is about as dead as can be, and there is consequently absolutely no need for additional moderators. I know you have a run pending, I'll get around to it later this evening.
I think literally the only reason you've made this thread is because of the other thread, and in that context it's completely asinine that you're even carrying this on.
A run is tool-assisted if you're using features that aren't available on original console hardware. Simple as that. If you're using an emulator to perform slowdown, load states, watch memory values or RNG seeds, it's a tool-assisted run. Someone in the original thread said something to the effect of "Just using a savestate doesn't make it a tool-assisted run" and they're dead wrong. It absolutely does. I can only assume they're equating it with the general understanding of 'tool-assisted speedrun', the extremely optimised superplays hosted on TASvideos, but even THEN they're wrong. A speedrun that uses a couple of savestates is still a TAS. It's just a really shitty one.
Asking for a block button as a new member seems an awfully strange thing to do.
Communication is a big enough problem on this site without people literally being unable to contact each other.
I mean, I've known about that for a while, but it's nice to see it brought up. LiveSplit does have accuracy issues when used for many hours on end.
First of all, are you playing on the Linux build? This is important because on Windows build, the game will not allow you to overlap multiple inputs for the same action across multiple keys. In other words, if you are holding Z, you cannot use Enter, which is important for overflows.
Try anything in the game, hold Z and press Enter, such as using the menu. If nothing happens, you're on Windows build and this is very likely your problem. There are guides for installing Linux version elsewhere.
If you are on Linux version, all I can suggest is just practicing. Since you need to do 2 inputs on 2 consecutive frames, you can generally get overflows by accident just by trying to press both keys at the same time. They're not easy to get the hang of though.
Do not use Twitch as your video archiving service.
Let me repeat that, because it's a really important point to make:
DO NOT USE TWITCH AS YOUR VIDEO ARCHIVING SERVICE.
Twitch VODs are fucking dreadful at the best of times, with random playback issues, no speed control (makes life harder for moderators trying to do accurate timing), and there is no guarantee of permanence with Twitch VODs. Timmiluvs should know better than to say "Twitch highlights last forever", because this is only on paper. Apparently people have already forgotten about the Great Twitch Highlight Break-ening of 2016, in which Twitch changed their highlighting system and video URLs, which caused many video links to just break entirely, necessitating authorblues creating the extension to try and retrieve broken highlight links. Some of the aforementioned VODs have to this day never been able to be retrieved, so a bunch of speedrun times essentially disappeared into the aether because Twitch fancied messing with their archiving system.
Don't even consider using Twitch as your primary archiving site, just bite the bullet and go with YouTube. I know how much of an arseache it can be to upload large videos, but YouTube is about as safe as you're going to get for long-term video storage that won't just disappear. Moreover, export all of your important Twitch highlights to YouTube, this will run in the background so shouldn't be much skin off your back.
If Window Capture fails for virtually any window (which occasionally happens), Monitor Capture should always work. Just crop to the area that Gambatte is occupying, and there you go.
I'm very excited to start using the Affiliate system, but I absolutely refuse to use an onscreen system like the bit cup. If people are able to donate bits without any form of onscreen notification, then I'll give them the option to do so. Otherwise, I am disabling it on my stream. I don't even use follower/host/donation alerts, as I prefer to just keep an eye on my Streamlabs tab to personally thank people who are generous enough to do those things. This would be no different, and will also apply if I'm able to get a sub button later. By all means sub to show your support and hopefully get a tasty icon/emote in the process, but if you just want to see your name come onscreen with a jingle, you've come to the wrong stream.
EDIT: To clarify a little more about why I'm so opposed to the whole thing, try and step away from the Twitch viewer mindset for just a second and consider what's ACTUALLY going on with a stream that's inundated with alerts. You're someone who's just heard of speedrunning culture, maybe even streaming culture in general, and you want to tune in to see what it's all about. You open a stream, and sure enough, there's someone playing your favourite game! Then within seconds, there's some irrelevant notification covering the screen while some soundbite plays, and a text-to-speech bot reads out a donation message that is extremely likely tailored to be intrusive and obnoxious because lol xd so funny guise.
Even AS an established speedrunning community member, just look at this from a purely archival purpose. Think of how many games have extremely notable/important WR times, and how progressively fewer of those times actually have uninterrupted footage and audio. If you're a streamer who uses all sorts of alerts, are you really going to look back on your WR VODs in a few years' time with affection?? Or are you just going to feel slightly embarrassed that it's hard to even see the game at many points because it's covered with inane bullshit? Can you fucking imagine what it would be like if, say, a national news channel did a story on speedrunning for some reason, and they showed some of your WR footage on national television, complete with alerts that every viewer will just find confusing and annoying?
Massive rant, but GOD I hate this aspect of streaming culture. It always SOUNDS like lots of people like alerts in general, but I honestly believe they're just a vocal minority. I think most people are privately really fucking sick of it.
Of course, this is not an issue in games that have an accurate ingame timer.
Have you actually disconnected the game from Steam altogether? This is not the same as disconnecting from Steam Cloud, you need to extract the game into an entirely new external folder.
Have people just forgotten that speedrunning has existed for a much longer time than programs like Livesplit?? Having an onscreen display of your progress is a relatively new phenomenon, and there is absolutely nothing wrong with people not being keen on it. I agree that it's generally a good thing to have splits onscreen for general benefit, but enforcing it as a rule just seems unnecessarily draconian. The splits are NOT an integral part of the speedrun. What if someone did a run way back when, before split programs were even commonplace? They can't submit under these rules without adding splits in post-production
I've just looked at your run. When you reach Flowey, he says "Don't you have anything better to do?" implying that you've reached and interacted with him on that save file.
If you haven't already disconnected the game from Steam, do that, otherwise I'm pretty sure it will pull data from Steam Cloud.