Comentarios
speedrun: MediEvil (2019)
VietnamCrash415966 months ago

good shit dude, keep going!

haapis les gusta esto
speedrun: MediEvil 2
VietnamCrash415967 months ago

Very Noice!!

hilo: MediEvil
VietnamCrash4159611 months ago

Make sure all the enemies are dead, and then run at the wall, and then square for 2 frames and then triangle + circle + opposing direction.

speedrun: MediEvil
VietnamCrash415961 year ago

Yes! Finally.

Nazzareno les gusta esto
speedrun: MediEvil (2019)
VietnamCrash415961 year ago

I also do have a lot of skips and tricks uploaded to youtube. You should join the discord so I could show you some stuff.

speedrun: MediEvil (2019)
VietnamCrash415961 year ago

Hmm where is all the timesave coming from? Hall of heroes' and loads? Or was something else found out?

speedrun: MediEvil 2
VietnamCrash415961 year ago

Back with a vengeance!!!

speedrun: MediEvil 2
VietnamCrash415961 year ago

DAYAAAAAAM!

speedrun: MediEvil
VietnamCrash415962 years ago

Time should be fixed. good job btw!

speedrun: MediEvil
VietnamCrash415962 years ago

I saw at least 30 different splices. Come on man ya gotta do better than that xD.

speedrun: MediEvil
VietnamCrash415962 years ago

:CCC so close!!!!

speedrun: MediEvil
VietnamCrash415962 years ago

You deserve a spot in the hall of heroes sir

Nazzareno les gusta esto
speedrun: MediEvil
VietnamCrash415962 years ago

Get that sub 36 I believe.

speedrun: MediEvil
VietnamCrash415962 years ago

good job

RyanPointless les gusta esto
hilo: MediEvil
VietnamCrash415963 years ago

you should really join the discord so you can share more stuff with us

hilo: MediEvil
VietnamCrash415963 years ago

ill need to do it again, but i'm pretty sure it's slower. You should practice crystal caves knockback, that one is decently annoying.

hilo: MediEvil
VietnamCrash415963 years ago

The loop I use in tas is pretty quick (inputs are shown)

hilo: MediEvil
VietnamCrash415963 years ago

As for haunted ruins I meant from the start directly to the room with the crown in it. Also you can loop in the golem fight? didn't know that. As for enchanted earth you can knockback dash from the birds nest to the exit trigger, which maybe faster than the loop, but some testing needs to be done. It would have to be done faster than 13 seconds.

hilo: MediEvil
VietnamCrash415963 years ago

Also in this run, you can skip the small sword entirely, which is hilarious :D

hilo: MediEvil
VietnamCrash415963 years ago

https://media.discordapp.net/attachments/671030951467548693/738026604692897822/unknown.png?width=1083&height=457 That's for the knockback direction https://media.discordapp.net/attachments/671030951467548693/738027351165894796/unknown.png?width=1083&height=457 Then that's for the readjustment during the jump.

Now as for the soldier spawn. No method works for the mednafan tasing core which sucks. The real strange thing is that on psxjin you can get away with spawning no soldiers at all, sadly this emu isn't approved for tasing any longer. I have discovered a method that works but is slightly slower, as the last soldier dies spawn 2, wait for them to die then spawn the other 2, and the game won't crash. From my understanding the soldier despawn does not work on console, and is a emulator only glitch. Mednafan is the most accurate emulator core out there and none of the versions of it allow the glitch to happen unfortunately. So I do have to go with the method that I came up with. On the upside I did manage to loop directly into the crown room in 1 loop in haunted ruins, and I do believe that you can finish enchanted earth without looping quite quickly.

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