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hilo: Slush Invaders: Game
Ooh, Marcstick is tricky to pull off in Lake especially against the toasters. A majority of my runs die there.
hilo: Slush Invaders: Game
When the timing doesn't work out, what is your backup fighter to keep Big Blue in the air without losing too much momentum/avoiding failing the level? Mine are Stickobi with Saber Toss, cutting it off after the initial Saber Toss attack, and Steric later on.
hilo: Slush Invaders: Game
I definitely think sub 20 is possible, especially if Moon Prison could be optimized. I find that level the hardest since the Cobalts are so tanky. Can't wait to see your run!
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