Comentarios
United StatesA-Frame4 years ago

Sonikkustar just messaged me regarding when your character receives inputs:

"It's 164 frames between the first frame you can reset and the first frame you can do a meaningful input. So it'd be like -2.73"

United StatesA-Frame4 years ago

All right, I guess I'll get us started.

  1. If we don't have a good way to measure when inputs are first accepted, we could also just start the timer on reset. All runs would be two seconds slower, but it makes for a simple rule.

  2. I don't know much about different emulators, but, do we need to have a rule in place regarding the random character selection? Some options appear to consistently give Nightcrawler at the start - is that an unreasonable advantage? I don't mind the resets - and I also don't mind if someone else gets Nightcrawler first try every time.

  3. I think Any% is fine for now. If we really start breaking the game, we can talk about different categories. I don't think we're there yet. That said, is there any harm in creating a separate category that bans out of bounds? Perhaps not a good idea to split boards when the community is small?

I will get single-character categories up though. How do we want to time Magneto? Start timing when Magneto is selected before Fortress 1? Or when you first gain control (similar question as above...) Maybe a bit weird to start time in the middle of the game, but it is also weird for your Magneto time to rely on how you play with other characters earlier in the game. Or we could just not include a Magneto category.

Cypherin les gusta esto
United StatesA-Frame4 years ago

Hey folks, now that we have some new runners, I'd like to get everyone's input on adjustments needed to improve the rule set.

Some suggested topics:

  1. Start of timing - I think we can be more precise than -2 at reset. Does anyone have a way to measure when inputs are first accepted after reset?

  2. Suggested/Banned Emulators

  3. Categories - Do we need anything besides Any%? Single-Character Runs?

  4. Any thing else on your mind.

Thanks for weighing in.

Cypherin les gusta esto
hilo: The Site
United StatesA-Frame4 years ago

Requesting to be added as a Super Mod for X-Men 2: Clone Wars for Sega Genesis.

Right now, there is only one mod for the game and they haven't logged in for 10 months. They don't appear to be active on socials either.

I run the game and am working on some guides/resources I would like to add to the board. It would also be good to get some rules in place and add at least one more mod.

Thanks.

ShadowDraft les gusta esto
United StatesA-Frame4 years ago

Hey Shane, thanks for making this thread.

My leaning is for the final split to occur after fade-out when the screen turns black. I believe you still have control of your character until that point (though the window between final hit and black screen is quite short). If that's the case, timing would run from the point you gain control of your character to when you lose control.

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