This route was made with consistency in mind as the first priority. This means that harder strats were placed near the beginning and immediately after breaks. No-save endings were delayed until after the first break to allow for warm-up time due to these endings having more costly mistakes. There were also small sacrifices to speed for the purposes of this consistency-first approach, and difficult, unconventional strats (such as extra persistence glitches) are foregone in this route.
These notes contain some mistakes that haven't yet been corrected, so please keep this in mind when using them. If you find any of the mistakes, please let me know and I'll fix them.
To address Twitch's new 100-hour highlight limit, we are making a few changes to make sure that the highlight limit (as well as any future Twitch decisions) doesn't affect the leaderboard's integrity. Effective immediately, we are no longer accepting runs submitted through Twitch highlights, reg