All-time low
6 months ago
England

So if you haven't noticed already runs have been happening less. Now why is that? Is it because tricks are getting harder? Because the game is boring? Or because it's frustrating the amount you reset (That's my reason)? Or do you have a life (another one of my reasons)? Tell me what you think (because I'm bored and I have nothing better to do on a Sunday Morning in the UK.).

United States

I've been trying to get a new 24-bolt run, but I keep falling into muscle memory and skip the L city subareas... that's the same reason why I'm having trouble with glitchless too. I've also been trying to finish my Scratch projects.

Veneto, Italy

That's what I was trying to tell you. The game is now dead and boring because we have no more categories to play. I'm sure if you added the 22, the 21 or maybe even the 100 coins it would be nicer.

Then I recommend adding another sub-category, the LRT and the RTA. Simply because I still have the WR in the RTA and I think that the 2 categories should be divided.

I ask this because I'm annoyed that I can no longer even minimally attempt to get the WR: my computer is too powerful and consequently I can't slow down the timer. I always get the usual 40 second difference.

Then I also think that the glitchless category should be removed because it's really frustrating, with a simple flj not even done on purpose you have to do everything again.

Editado por el autor 6 months ago
United States

I can't really separate the LRT and RTA, those are simply built-in timers that I can't change. As for more categories, 22/21 bolts still would simply be just "do an extra sub-area or 2". Also, the fact that my timer is slow also means my game is slow - it's just not very noticeable. The main reason why my WR was a WR was because I was using so many dives and playing really risky in BSF, while you were using longjumps to go past everything. If you just copy my BSF, do the trickjump, and perform CP at your usual level, you'll get the WR. Also a simple FLJ doesn't actually make you reset. It's only when you clip through a ceiling with it, which isn't too hard to avoid.

Veneto, Italy

I know it's only 2 or 1 more bolts of lightning, but the game is getting really boring, and then even in Mario 64 there are similar categories so I wouldn't be surprised.

As for the RTA and TAS I think I tried to follow your advice, but it didn't work... (if you want I can also prove it to you with a run)

Editado por el autor 6 months ago
United States

Well, in Mario 64 there are so many stars that each new category brings a completely different route. 1 star is a glitch showcase, and 0 star is an even bigger glitch showcase. 120 star is our 24 bolt, 70 star is intended%, so 16 star is the only thing that seems a bit strange. However, unlike 21 and 22 bolts, 16 star has a large difference in route from the other categories.

As for the RTA/LRT thing, I'm honestly not sure why it wouldn't work. There could small optimizations that I have in my run (like better-timed dives to land quicker) that you don't. If you send me a run, I could see what the difference is.

Veneto, Italy

This is the absolute best time I managed to do in the BSF (I did what you said) which is a 3:39.47 (5 seconds worse than your time).

https://drive.google.com/file/d/13rnCWRhzxlC7tX80yUz9WrQVSRKRWlbV/view?usp=sharing

If you wanna see a run, take my 8.47.

And, for the 21 and 22, I know, we don't know glitches that could skip all 3 worlds and we have to get 20 bolts. But please, Smfs4 is getting boring! We can't play with only 2 categories and 2 terrible sub-categories...

United States

Oh - I finally realized what the problem was.

Mario and the timer run based off the in-game frames. This means that they are slowed down by lag.

However, Bowser's actions are based off real-time. You can see this because he is using the "Wait ( ) seconds" block. This means that he is not slowed down by lag.

So the timer is running slow, but bowser - who controls the switches and other stuff - is not.

I think that the best way to solve this is to edit my run with RTA bowser, which will set it to around 8:49. Then, I could edit all of Bowser's actions to be based off the in-game frames. Is that okay?

Edit: Actually it might be hard to edit all of them - a decent chunk is based off the glide block, which uses real-time. That could be a problem. I'm going to try to see if I can use some trigonometry to make an alternative block.

Editado por el autor 6 months ago
United States

Okay - I've got that part done. https://scratch.mit.edu/projects/927682316/

It currently desyncs at the moment because Scratch decided to run above 30 FPS...

Veneto, Italy

thank you! Now we can challenge ourselves based on our real potential!

United States

I have the autosplitter updated. I also did the same for the Brobot battle, although that was basically no timesave. I'll retime my runs now. You also might want to retime Jalex's runs, as he also had a decent amount of lag going by the fact that his RTA-LRT was also above 45. (I can't because Twitch is blocked on my computer)

Veneto, Italy

Hi, sorry if I'm only replying now but as you know I'm in Italy and there's a time difference.

First of all, thank you for updating the game and the leaderboards, I want everyone to play on equal terms, but I noticed 2 things...

  1. Jalex's runs need to be fixed... There are 3 more minutes in the RTA, and this means that paul1379 is theoretically still top 3.

If you want I can try to write him on discord

  1. I completely compared your run to mine. I noticed your time changed from 8:43 to 8:48, so you fixed the BSF.

But I noticed that even in first 3 worlds there is a slight difference... For example, in the CP, where your run is 1:53.03, I compared it with mine (which was 1:52.XX) and I noticed that there is about a 5 second difference.

To avoid confusion, in my opinion everyone (other than those who played in the original project) should redo a run to update it to the new version of your project.

United States

Well, in those, nothing in that planet uses the "wait" or "glide" block, so everything is slowed down. Same goes for everything except Brobot and Bowser. So the only things that still need retimed is mine+Jalex's 24-bolt runs.

Editado por el autor 6 months ago
England

I'm going to delete my run because my old run is faster in terms of RTA

Veneto, Italy

ok everything clear thanks

Editado por el autor 6 months ago
Île-de-France, France

I stopped the speedrun of the game because it was starting to become difficult and time-consuming, I don't have the time and courage to speedrun it anymore

used google translate

Veneto, Italy

Nooo bro

Paul1379 les gusta esto
Veneto, Italy

don't leave us!

Paul1379 les gusta esto
Île-de-France, France

I'm just going to do less runs, but I'll keep breaking my records used google translate

Veneto, Italy

Ok, that's good!

Editado por el autor 6 months ago
Paul1379 les gusta esto
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