GP Routing Guide for 0.9.2
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GP Routing Guide for 0.9.2
Actualizado 7 years ago por Alistair_Findlay

@Kitoko & @alayan have run some great full game runs that have helped to optimise this guide

I will update this guide with 0.9.3 expert IL WRs once the list has been filled. Some strategies for SuperTux are different for Expert.

I'm not sure if it will be better to fill this list with IL WRs or GP individual level times. GP times may be more reflective of the Story Mode experience.

This routing is based on the 0.9.2 Expert IL WRs (An SSS denotes a Super Safe Strat - Check @Ubuntujackson s youtube for IL strats - https://www.youtube.com/channel/UC-NJCmMCFxUMsOR1ZWoFszw/search?query=stk

After the first skip, play the next track until the leader is last, then exit immediately. The rest of the GP can be ran as normal.

This routing has been tested as working on novice difficulty.

Penguin Playground: RUN! Shifting sands - alayan has skip SKIP! Cornfield Crossing - 2:10??? RUN! Olivers Math Class - 1:31 SKIP! Antediluvian Abyss - 2:00??? RUN! Nessies Pond - SSS

Off the Beaten Track: SKIP! Cocoa Temple - 2:06 SKIP! Northern Resort - 2:07 RUN! Hacienda - 1:50 - Check Hatninja's video for a safe strat RUN! Zen Garden - 1:26??? RUN! Snow Peak - 1:47

To The Moon And Back: SKIP! Gran Paradisio Island - xx RUN! Green Valley - SSS RUN! Blackhill Mansion - SSS RUN! STK Enterprise - SSS SKIP! Volcan Island - xx

At Worlds End: LOCKED!!! Fort Magma - xx RUN! MiniGolf - 1:21 RUN! XR591 - 1:48 SKIP! Old Mine - 2:13 RUN! Around The Lighthouse - 1:19

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