This probably has already been disproven, but lemme get an idea out real quick: every warp zone in SMB is linked together in one big map. If you could theoretically clip through the wall, like the setup for the -1 world glitch, could you theoretically skip most of the worlds? Each pipe takes you to the respective world it corresponds to, so that’s not a problem. Lemme know if you figure out anything.
Yes, this has surfaced many times before, and it appears to be impossible with our current understanding of the game.
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S