Dungeon Item Locations
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Dungeon Item Locations
Actualizado 1 day ago por Tilyn_The_Dropbear

I have used the Debug camera and photo editing software to create maps of each dungeon and insert each main item (chests, cheeses, switches and buddy boxes) incase there is ever a 100% category. I also included each of the gate locations to assist speed runners on knowing where they might have to double roll and also the location of every corridor blocked by rocks.

Note: This was made according to v3.1.1 there might be slight variations through versions

Sewers

Ancient Ruins of Stubbed Toes

Note: The final switches are in order of how many x's there are (e.g. switch 1 = X)

Ancient Ruins of Dirty Feet

Trial of Wisdom

Note: The pilar combination is shown on this map, it is 3 spins of each pilar.

Ancient Ruins of Empty Echoes

Cave of Imperfectly Designed Walls

Ancient Ruins of Leaky Roof

Cave of Stuffed Pantrys

Ancient Ruins of Moist Overhangs

Trial of Courage

Ancient Ruins of Moldy Ceiling

Damp Skeleton Cave

Note: The fog was too overpowering in the Damp Skeleton Cave, so the map was not clearly visible; that said what is shown is very close to the proper layout.

Note: The lowest switch is next to and activates the stairs to reach the boss room while in-bounds

Ancient Ruins of Vitamin D Addition

Cave of Inadequate Opportunities

Ancient Ruins of Chilly Winds

Note: To unlock the orb (without hitting through the barrier) you must:

Activate the switch in the open red cage, go through the pipes and turn OFF the Red switch and ON the Green, go back and activate the switch in the green cage, exit the cage and reverse the red green switches

Ancient Ruins of Misplaced Belongings

Cave of Peekaboo

Trial of Strength

Note: The item colours blended too much with the map so they have black boxes under them on the map but not in game

Cave of Poor Intrusion Prevention

If there are any I missed let me know and I will update them

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