Aight now I'm done with this bullshit lmao. Not touching this anymore no matter what. You hear me, Future Hyper? NO. MATTER. WHAT.
I'm assuming it's fine to place the Steam version under PC (although I was using REV00 instead of the default REV01 in this case).
Didn't bother with a timer since RTA should be roughly +3.
I'll mention that REV00 probably makes no difference and that I probably just got lucky for once, I was just bored and decided to deviate from REV01 at the time.
Oh, and I'll put supplemental proof here in case there's doubt about the platform used (I realize I should have shown the simple launcher window right after the run, oops. Hopefully this will suffice. The run begins at 50:00 in this highlight, and you can see the window at the very beginning and end.):
Hello Everyone!
Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp