PS4, XB1, Switch, PC All Cases NG+ Route Notes
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PS4, XB1, Switch, PC All Cases NG+ Route Notes
Actualizado 5 years ago por Splicerchild

Phoenix Wright: Ace Attorney Trilogy

[section=How to Read These Notes] These notes were originally written up by @indykenobi for his own use. The recent re-release of Ace Attorney has changed the court record UI. This update was written by @Splicerchild, with the help of @SuperbKingz24. Here's how to decode the short hand:

Presenting

  • In Court: S# EX.Y (...) - this means on statement #, Present the Evidence (E) on page X in slot Y, where the slots are numbered 1-10 from left to right. The stuff in parentheses is shorthand for the cursor movements; for example, R.R means to go right, then right. U means to scroll one page to the right (press Up) (D means down -> page to the left). Present EX.Y (...) - this means the evidence menu will pop up automatically; present the evidence as described above.
  • In Investigations: Present EX.Y (...) - this means enter the Present Menu, and present the evidence/profile as described above. Sometimes the Present menu will pop up automatically.

Pressing

  • S# P means Press the # statement in the testimony.
  • SA P means Press all statements in the testimony
  • SN P means Press the new statement (no movement necessary).
  • SN+X P means Press the statement that is X statements after the new one

Miscellaneous

X/Y means to choose the Xth option out of Y choices; so for example, Opt 2/3 is to choose the second of three choices. This applies to Talk, Opt, and Move.

If you have questions or corrections, contact @Splicerchild.

[section=The First Turnabout] Opt 2/3 - Larry Butz Opt 3/3 - Cindy Stone Opt 2/3 - Hit with a blunt object Opt 1/2 - Wait and see what happens Opt 2/2 - Stop him from answering CE - Frank Sahwit - Witness's Account S9 E1.2 (R) - Present Autopsy Report CE - Frank Sahwit - The Time of Discovery S2 E1.5 (L) - Present Blackout Record CE - Frank Sahwit - Hearing the Time S3 E1.3 (R.R) - Present Murder Weapon Opt 2/2 - Yes Opt 1/2 - Went into the apartment Opt 3/3 - Try sounding the clock Opt 1/2 - Yes Present 1.4 (L.L) - Passport Present 1.1 (.) - Attorney's Badge

[section=Turnabout Sisters] Fey & Co. Law Offices Move 1/1 - Office Examine

  • Mia
  • Paper Swap sides
  • Phone Move 1/1 - Fey & Co. Law Offices Present E1.4 (L) - Receipt Detention Center - Maya Fey Opt 1/3 - It's up to you Talk 2/2 - The day of the crime 3/3 - Your cell phone 1/3 - Maya 4/4 - Spirit mediums Opt 1/2 - Accept Move 1/2 - Fey & Co. Law Offices Fey & Co. Law Offices - Detective Gumshoe Opt 1/3 - Detective Gumshoe Talk 1/2 - Mia 2/2 - Maya Present E1.5 (L.L) - Maya's Memo Opt 1/2 - Tell him straight Move 3/3 - Gatewater Hotel Gatewater Hotel Examine
  • Screwdriver Move 3/3 - Grossberg's Office Grossberg Law Offices - Marvin Grossberg Talk 1/3 - Your refusal 2/3 - Mia 3/3 - That painting Move 2/3 - Detention Center Detention Center - Maya Fey Talk 2/2 - Your family 3/3 - Your mother 4/4 - Your mother's enemy Opt 2/2 - Defend Maya Opt 1/3 - I can't abandon you Move 3/3 - Gatewater Hotel Gatewater Hotel Examine
  • Screwdriver

-- Don't Save --

CE - Detective Gumshoe - Maya Fey's Arrest S5 P - Press CE - Detective Gumshoe - Hard Evidence S6 E1.2 (R) - Present Autopsy Report Opt 2/3 - The day after the murder Opt 1/3 - You're a sham, Edgeworth! Opt 1/2 - Yes, I'm doing it! CE - April May - Witness's Account S3 P - Press Opt 2/2 - I question the testimony Opt 1/2 - You saw nothing CE - April May - Witness's Account S5 E1.5 (R.R.R.R) - Present The Thinker Opt 2/2 - It couldn't have rung Opt 1/3 - It's empty Present E1.3 (R.R) - Maya's Cell Phone Opt 1/2 - Yes Present E1.5 (R.R.R.R) - The Thinker Opt 2/2 - You had heard about it Present E1.6 (L.L.L) - Wiretap Present E1.3 (R.R) - Maya's Cell Phone Opt 2/2 - Why the wiretap? Opt 1/2 - Call the bellboy as a witness Opt 1/2 - Accept the condition CE - The Bellboy - Miss May's Room Service S4 P - Press S5 P - Press Opt 1/2 - Protest Opt 1/3 - Check-in Opt 2/3 - The man with Miss May

-- Don't Save --

Move 3/3 - Grossberg Law Offices Grossberg Law Offices Examine

  • Photos Opt 2/3 - DL6 Incident - Exhibit B Move 3/3 - Gatewater Hotel Gatewater Hotel - The Bellboy Present E1.10 (L) - Photograph Opt 1/2 - Have him write it Move 2/3 - Detention Center Detention Center - April May Present E2.1 (L) - Bellboy's Affadavit Opt 2/2 - Push her hard Move 4/4 - Bluecorp Bluecorp - Redd White Talk 1/3 - Miss May 2/3 - The night of the murder 4/4 - That painting Opt 2/3 - I've seen it before Move 4/4 - Grossberg Law Offices Grossberg Law Offices - Marvin Grossberg Talk 3/3 - Mr. White Opt 1/3 - That big painting Opt 2/3 - He's blackmailing you! Talk 4/4 - Reason for blackmail Move 1/4 - Fey & Co. Law Offices Fey & Co. Law Offices Examine
  • Case Files Opt 2/3 - File "J-S" Opt 1/2 - Skim Move 4/4 - Bluecorp Present E2.1 (L) - Newspaper Clipping Opt 3/3 - You were blackmailing him Opt 2/2 - You're wrong Opt 2/3 - Cheer me on in court

-- Don't Save --

Opt 2/2 - Let it go CE - Redd White - Witness's Account S8 P - Press SN E1.8 (L.L) - Present May Testimony Opt 3/3 - Both are right Highlight K on floor plan CE - Redd White - She Ran to the "Left" S5 E1.2 (R) - Present Autopsy Report CE - Redd White - The Two Accounts S1 P - Press Opt 1/2 - Yeah, very odd SN E1.9 (L) - Present Floor Plans CE - Redd White - The Wiretapping S1 P - Press S2 P - Press S3 P - Press S4 P - Press Scroll through testimony CE - Redd White - The Wiretapping S1 E1.7 (L.L.L) - Present Receipt Opt 1/2 - Object Present E1.10 (L) - Mia's Memo

[section=Turnabout Samurai] Move 1/1 - Detention Center Detention Center - Will Powers Talk 1/2 - What happened 3/3 - Powers's alibi Move 2/2 - Studio Main Gate Studio Main Gate - Wendy Oldbag Talk 1/2 - The studios 3/3 - Mr. Hammer 2/3 - Will Powers 4/4 - Reason for suspicion Move 2/2 - Detention Center Detention Center - Will Powers Talk 2/2 - The security lady Move 2/2 - Studio Main Gate Studio Main Gate - Wendy Oldbag Present E1.2 (R) - Powers's Letter Move 3/3 - Outside Studio One Outside Studio One - Detective Gumshoe Talk 1/3 - The investigation 3/3 - The security lady 4/4 - Decisive evidence Move 1/1 - Studio Main Gate Move 4/4 - Employee Area Move 2/2 - Dressing Room Dressing Room Examine

  • Bag Move 1/1 - Employee Area Move 1/2 - Studio Main Gate Move 3/4 - Outside Studio One Outside Studio One - Detective Gumshoe Examine
  • Gate Move 2/2 - Inside Studio One Inside Studio One - Penny Nichols Examine
  • Camera Talk 1/2 - The day of the crime 2/2 - Will Powers Move 1/1 - Outside Studio One Move 1/2 - Studio Main Gate Studio Main Gate - Wendy Oldbag Talk 4/4 - Assistant's claim Examine
  • Computer Opt 1/2 - Try it Opt 2/3 - ST1-307

-- Don't Save --

Opt 1/2 - Skip it CE - Wendy Oldbag - Witness's Account S7 E1.5 (L.L) - Present Powers' Photo CE - Wendy Oldbag - The Man in the Photo S2 P - Press S4 P - Press Scroll through testimony Opt 1/2 - Object CE - Wendy Oldbag - Witness's Account (cont.) S2 E1.5 (L.L) - Present Powers' Photo CE - Wendy Oldbag - The Other Person S4 P - Press Opt 3/3 - The security lady Opt 1/2 - Press further Present E1.4 (R.R.R) - Cardkey CE - Wendy Oldbag - My Lips Were Sealed S2 P - Press Opt 2/2 - Take a break

-- Don't Save --

Move 2/2 - Studio Main Gate Move 4/4 - Employee Area Employee Area Examine

  • Grate Opt 1/2 - Rip it open Move 1/2 - Studio Main Gate Studio Main Gate - Penny Nichols Talk 3/3 - The director, et. al. Move 4/4 - Employee Area Move 2/2 - Dressing Room Dressing Room - Sal Manella Talk 1/1 - The day of the crime Move 1/1 - Employee Area Move 1/2 - Studio Main Gate Move 3/4 - Outside Studio One Move 3/3 - Outside Studio Two Move 1/1 - Outside Studio One Move 1/3 - Studio Main Gate Studio Main Gate - Wendy Oldbag Talk 1/2 - The fanboy Move 4/4 - Employee Area Employee Area - Cody Hackins Talk 2/2 - What happened Move 1/2 - Studio Main Gate Studio Main Gate Examine
  • Guardhouse Move 3/4 - Outside Studio One Move 3/3 - Outside Studio Two Outside Studio Two Swap sides Examine
  • Trailer Door Move 2/2 - Trailer Trailer - Dee Vasquez Talk 1/3 - The day of the crime 2/3 - The Steel Samurai 3/3 - The director Move 1/1 - Outside Studio Two Move 1/2 - Outside Studio One Move 1/3 - Studio Main Gate Move 4/4 - Employee Area Move 2/2 - Dressing Room Dressing Room - Sal Manella Present E1.9 (L) - Vazquez's Memo Move 1/1 - Employee Area Move 1/2 - Studio Main Gate Move 3/4 - Outside Studio One Move 2/3 - Inside Studio One Inside Studio One Examine
  • Director's Chair Move 1/1 - Outside Studio One Move 3/3 - Outside Studio Two Move 2/2 - Trailer Trailer - Dee Vasquez Present E1.10 (L) - Script Talk 4/4 - The blocked path Move 1/3 - Studio Main Gate Move 1/4 - Wright & Co. Law Offices Move 2/2 - Studio Main Gate Studio Main Gate - Wendy Oldbag Present E1.3 (R.R) - Cardkey Opt 2/2 - Lend her the cardkey Move 4/4 - Employee Area Move 2/2 - Dressing Room Dressing Room - Cody Hackins Present E1.9 (L) - Trading Card Move 1/1 - Employee Area Move 1/2 - Studio Main Gate Move 3/4 - Outside Studio One Move 2/2 - Outside Studio Two Move 2/2 - Trailer Trailer - Penny Nichols Present E1.9 (L) - Trading Card Opt 1/2 - Trade Move 1/1 - Outside Studio Two Move 1/2 - Outside Studio One Move 1/2 - Studio Main Gate Move 4/4 - Employee Area Move 2/2 - Dressing Room Dressing Room - Cody Hackins Present E1.9 (L) - URP Card Talk 1/2 - The Steel Samurai Opt 2/3 - His fighting skills 2/2 - What happened 3/3 - What you saw Opt 1/2 - I believe

-- Don't Save --

CE - Sal Manella - The Day of the Murder S5 P - Press Opt 3/3 - It's contradictory S7 P - Press Opt 1/2 - Press harder CE - Sal Manella - The Break S1 P - Press S3 P - Press Opt 2/2 - No, it's impossible CE - Cody Hackins - Witness's Account S9 E1.9 (L) - Present Cody's Camera CE - Cody Hackins - What I Saw S4 P - Press Opt 2/2 - Press him harder Opt 3/3 - Show evidence Present E1.9 (L) - Cody's Camera CE - Cody Hackins - No Photo? S5 P - Press Opt 1/2 - Press him hard SN E1.8 (L.L) - Present "Path to Glory" Opt 3/3 - The Steel Samurai didn't win Opt 2/3 - Steel Samurai was the victim Highlight 2 in picture Highlight Studio 2 on map Opt 1/3 - The trailer is there Opt 1/2 - I have proof Present E1.6 (L.L.L.L) - Empty Bottle Opt 2/3 - Fingerprint the bottle

-- Don't Save --

Move 1/2 - Detention Center Detention Center - Will Powers Talk 1/3 - Producer Vasquez 2/3 - Director Manella 3/3 - Mr. Hammer Move 2/2 - Studio Main Gate Move 4/4 - Employee Area Employee Area - Detective Gumshoe Talk 1/3 - The plate 2/2 - Prosecutor Edgeworth Move 2/2 - Dressing Room Dressing Room - Penny Nichols Talk 2/2 - The last episode 3/3 - Studio policy Present E1.7 (L.L.L.L) - "Path to Glory" 1/3 - Mr. Hammer 4/4 - Five years ago Move 1/1 - Employee Area Move 1/2 - Studio Main Gate Studio Main Gate - Wendy Oldbag Talk 4/4 - Five years ago Opt 1/2 - I have proof Present E1.10 (L) - Sleeping Pill Bottle Present E1.9 (L.L) - Steak Plate Move 3/4 - Outside Studio One Move 2/2 - Outside Studio Two Outside Studio Two - Dee Vasquez Present E2.1 (L) - Five-Year-Old Photo Move 2/2 - Trailer

-- Don't Save --

CE - Dee Vasquez - The Day of the Murder S6 E2.1 (D) - Present Steak Plate Opt 3/3 - You didn't eat the steak Opt 1/2 - Meeting the Steel Samurai Opt 2/3 - You couldn't, could you Present E1.5 (R.R.R.R) - Samurai Spear Opt 1/2 - I can tell you Present E1.9 (D.L.L) - Five-Year-Old Photo Opt 3/3 - She had another way Present E2.2 (L) - Van Opt 1/2 - Of course he was Opt 3/3 - No further questions, Vasquez! CE - Dee Vasquez - After Finding the Body S6 P - Press Opt 1/2 - Press harder SN E1.3 (R.R) - Present Powers's Photo Opt 2/2 - You saw Hammer limping Opt 1/2 - Of course I can! Present E1.9 (D.L.L) - Five-Year-Old Photo Opt 2/2 - She had no motive Opt 1/2 - I don't know

[section=Turnabout Goodbyes] Wright & Co. Law Offices - Maya Fey Move 1/2 - Detention Center Detention Center - Miles Edgeworth Present E1.1 (.) - Attorney's Badge Move 2/2 - Gourd Lake Entrance Gourd Lake Entrance - Detective Gumshoe Talk 3/3 - Defense request 1/3 - What happened 4/4 - Witness 2/4 - Edgeworth Opt 2/2 - How to get in touch with you Move 3/4 - Gourd Lake Public Beach Gourd Lake Public Beach Examine Party poppers Opt 1/2 - Take it Move 2/3 - Gourd Lake Woods Gourd Lake Woods - Lotta Hart Swap sides Examine Camera Present E1.1 (.) - Badge Talk 1/2 - What happened 3/3 - The camera Present E1.2 (R) - Lotta's Camera Move 1/1 - Gourd Lake Public Beach Move 1/3 - Gourd Lake Entrance Move 4/4 - Criminal Affairs Dept. Criminal Affairs Dept. - Detective Gumshoe Talk 2/2 - The meeting 3/3 - Trusting Edgeworth 4/4 - The autopsy report Move 3/3 - Gourd Lake Entrance Move 3/4 - Gourd Lake Public Beach Move 2/3 - Gourd Lake Woods Gourd Lake Woods - Lotta Hart Opt 1/2 - I reckon so! Move 1/1 - Gourd Lake Public Beach Gourd Lake Public Beach - Larry Butz Talk 1/2 - What happened 3/3 - Edgeworth 2/3 - Samurai Dogs 4/4 - Gourdy Move 1/3 - Gourd Lake Entrance Move 1/4 - Wright & Co. Law Offices Move 4/4 - Grossberg Law Offices Grossberg Law Offices - Marvin Grossberg Present E1.3 (R.R) - Autopsy Report Talk 3/3 - Robert Hammond 4/4 - The DL-6 Incident Move 2/2 - Detention Center Detention Center - Miles Edgeworth Present E1.6 (L) - Misty Fey's Photo E1.4 (L.L) - Lake Photo Talk 1/1 - The DL-6 Incident 2/3 - The suspect 3/3 - Your father Opt 1/2 - Of course we will Move 3/4 - Criminal Affairs Dept. Criminal Affairs Dept. - Detective Gumshoe Present E1.7 (L) - Edgeworth's Request

-- Don't Save --

CE - Detective Gumshoe - The Arrest of Edgeworth S5 P - Press S6 P - Press SN P - Press Opt 1/2 - No, I need you here Opt 1/2 - I think there was CE - Lotta Hart - Witness's Account S2 P - Press Opt 1/2 - Press further S3 P - Press S4 P - Press Opt 1/2 - Press further S5 P - Press S6 P - Press Opt 1/2 - Press further Opt 1/2 - Wrong CE - Lotta Hart - That Last Statement SN E1.4 (R.R.R) - Present Lake Photo CE - Lotta Hart - How Edgeworth Was Seen S3 P - Press Opt 1/2 - Press further SN E1.2 (R) - Present Lotta's Camera Opt 1/2 - Show evidence Present E1.6 (L.L.L.L) - Gourdy Article Opt 2/2 - I have proof Present E1.2 (R) - Lotta's Camera CE - Lotta Hart - Lotta's New Testimony S7 E1.6 (L.L.L.L) - Present Gourdy Article Opt 1/2 - Make her show the enlargement Opt 1/3 - Object to the enlargement Highlight shooter's hand Present E1.9 (L) - Pistol Opt 2/3 - The victim himself

-- Don't Save --

Move 2/4 - Gourd Lake Entrance Move 3/4 - Gourd Lake Public Beach Move 2/3 - Gourd Lake Woods Gourd Lake Woods - Detective Gumshoe Talk 3/3 - Maya Fey 2/3 - Prosecutor Edgeworth 1/3 - Tomorrow's Trial Move 1/1 - Gourd Lake Public Beach Move 1/3 - Gourd Lake Entrance Move 2/4 - Detention Center Move 2/4 - Gourd Lake Entrance Gourd Lake Entrance - Lotta Hart Talk 3/3 - Making it up Opt 1/2 - Deal Move 4/4 - Criminal Affairs Dept. Criminal Affairs Dept. - Detective Gumshoe Talk 2/2 - Gourdy 2/2 - Secret Weapons Opt 3/3 - Borrow the metal detector Move 3/3 - Gourd Lake Entrance Move 3/4 - Gourd Lake Public Beach Move 3/3 - Boat Rental Shop Move 1/1 - Gourd Lake Public Beach Gourd Lake Public Beach - Larry Butz Present E2.2 (L) - Air tank Opt 2/2 - Is it yours? Opt 1/2 - To inflate something Opt 2/2 - Ask more about the tank Talk 3/3 - The flying air tank Move 2/3 - Gourd Lake Woods Gourd Lake Woods - Lotta Hart Talk 2/2 - Gourdy Opt 3/3 - Gourdy doesn't exist Opt 1/2 - Is here Present E2.2 (L) - Air tank 2/2 - Case information Move 1/1 - Gourd Lake Public Beach Move 3/3 - Boat Rental Shop Move 2/2 - Caretaker's Shack Caretaker's Shack - Boat Caretaker Examine

  • Polly Present E1.1 (.) - Attorney's Badge Opt 1/2 - Promise to run the Noodle Present E1.4 (R.R.R) - Lake Photo Talk 4/4 - What you saw 3/4 - Polly Move 1/1 - Gourd Lake Public Beach Move 1/3 - Gourd Lake Entrance Move 4/4 - Criminal Affairs Dept. Criminal Affairs Dept. - Detective Gumshoe Present E2.3 (L) - Polly Talk 1/2 - The boat caretaker 2/2 - The DL-6 incident Move 4/4 - Records Room Records Room - Maya Fey Talk 1/3 - The case summary 2/3 - Victim data 3/3 - Suspect data

-- Don't Save --

Opt 1/2 - Raise an objection Opt 1/2 - Cross-examine CE - Boat Caretaker - The Night of the Murder S6 P - Press SN P - Press Opt 2/2 - Wait and see what happens Opt 2/2 - Wait and see what happens CE - Larry Butz - The Night of the Murder S6 E2.1 (D) - Present Lotta's Deposition Opt 2/2 - Continue CE - Larry Butz - What Larry Heard S5 P - Press Opt 2/2 - We should care SN E2.1 (D) - Present Lotta's Deposition Opt 2/2 - Larry's right Present E1.5 (R.R.R.R) - Second Lake Photo Present E1.10 (D.L) - Pistol Opt 2/3 - Edgeworth and the murderer Opt 3/3 - I don't know Highlight boat shack Opt 2/2 - The boat shop caretaker Opt 2/2 - To create a witness

-- Don't Save --

Wright & Co. Law Offices - Larry Butz Talk 2/2 - Edgeworth 3/3 - The class trial 4/4 - Edgeworth's goals Move 2/4 - Gourd Lake Entrance Move 3/4 - Gourd Lake Public Beach Move 2/2 - Boat Rental Shop Move 2/2 - Caretaker's Shack Caretaker's Shack Examine

  • Safe Move 1/1 - Boat Rental Shop Move 1/2 - Gourd Lake Public Beach Move 1/2 - Gourd Lake Entrance Move 2/4 - Detention Center Detention Center - Miles Edgeworth Present E2.2 (U) - Letter from Safe Talk 3/3 - Yanni Yogi 4/4 - The nightmare Move 4/4 - Grossberg Law Offices Grossberg Law Offices - Marvin Grossberg Present E2.2 (U) - Letter from Safe Opt 3/3 - Manfred von Karma Talk 3/3 - Prosecutor von Karma 4/4 - Gregory vs. Manfred Move 2/2 - Detention Center Move 3/4 - Criminal Affairs Dept. Move 4/4 - Records Room Records Room - Manfred von Karma Examine
  • Drawer Present E2.2 (U) - Letter from Safe

-- Don't Save --

CE - Yanni Yogi - Why I Left Court S4 P - Press S5 P - Press Opt 2/3 - Yanni Yogi Opt 1/2 - Yes, I'm doing it CE - Polly the Parrot - Who Is Your Owner? S1 P - Press Opt 3/3 - What's the safe number? Opt 1/2 - Actually, it does Present E1.10 (D.L) - DL-6 Case File Opt 1/3 - Case Summary S1 P - Press again Opt 2/3 - What's your name? Opt 1/2 - Of course Present E1.10 (D.L) - DL-6 Case File Opt 3/3 - Suspect Data Opt 2/2 - Leave it to Edgeworth CE - Miles Edgeworth - The DL-6 Incident S6 E2.1 (D) - Present DL-6 Incident Photo Highlight bullet hole Opt 1/2 - Yes Present E1.10 (D.L) - DL-6 Case File Opt 2/3 - Victim Data Opt 2/2 - I have an objection Opt 2/2 - The murderer didn't need it Opt 1/2 - Say it now Opt 2/2 - Show evidence Present E1.8 (D.L.L.L) - Metal Detector Present E2.2 (U) - DL-6 Bullet Present E1.1 (.) - Attorney's Badge

[section=Rise from the Ashes] Wright & Co. Law Offices - Ema Skye Move 1/1 - Detention Center Detention Center - Lana Skye Talk 3/3 - Lana 4/4 - Relation to Mia 1/4 - The case 2/4 - The victim Move 2/2 - Underground Parking Lot Underground Parking Lot - Angel Starr Examine

  • Wallet
  • (Hover over button) Open wallet Swap sides
  • Car Talk 1/3 - The case 3/3 - Angel 2/3 - What you witnessed 4/4 - Prosecutor's Office Move 3/3 - High Prosecutor's Office (last) High Prosecutor's Office - Miles Edgeworth Examine
  • Prosecutor's Trophy Present 1.3 (L) - Prosecutor's Trophy Talk 1/2 - The case 3/3 - Lana Skye 2/3 - Edgeworth 4/4 - The day of the crime Move 1/1 - Underground Parking Lot Move 4/4 - Police Dept. Entrance Police Dept. Entrance - Detective Gumshoe Examine
  • Blue Badger Present
  • 1.2 (R) - Goodman's ID
  • 1.3 (R) - Prosecutor's Trophy
  • 1.4 (R) - Edgeworth's Knife Talk 1/4 - The case (1st) 2/4 - The investigation (2nd) 3/4 - Bruce Goodman (3rd) 4/4 - Rumors at law (last) Move 2/2 - Underground Parking Lot Underground Parking Lot - Jake Marshall Present 1.7 (L) - Letter of Introduction Swap sides Examine
  • Car Trunk
  • Cell Phone Opt 1/2 - Check it out
  • (Blue Button, Left Side) Open Cell Phone
  • (Blue Button) Hit Redial Talk 1/1 - The victim 3/3 - Lana Skye 4/4 - Office atmosphere 2/4 - Marshall

-- Don't Save --

CE - Angel Starr - Witness's Account S1 P - Press S4 P - Press SN 2.1 (U) - Present Crime Photo Opt 1/2 - Objection! SN 1.4 (R.R.R) - Present Edgeworth's Knife CE - Angel Starr - Angel's Deduction S4 1.7 (R.R.R.R.R.R) - Present Autopsy Report SN 2.1 (U) - Present Crime Photo CE - Angel Starr - Apprehending the Suspect S2 P - Press Opt 2/2 - Press her S3 P - Press Opt 1/2 - Ask further SN 1.10 (D.L) - Present Floor Plans Opt 2/3 - Where she saw it Highlight security room Opt 2/3 - Distance to the crime Opt 1/2 - Raise an objection CE - Angel Starr - Decisive Evidence S5 P - Press Opt 2/2 - There's a problem Highlight blood on the sole Present 2.1 (D) - Crime Photo Highlight muffler of car Present 1.9 (D.L.L) - Lana's Cell Phone

-- Don't Save --

(Nub on left) Open switchblade CE - Damon Gant - Department in Disorder S2 1.8 (D.L.L.L) - Present Note SN+2 P - Press Opt 1/3 - Where the victim was found SN P - Press SN P - Press Opt 2/3 - The victim's ID number Opt 1/2 - This tells me something! Present 1.2 (R) - Goodman's ID

-- Don't Save --

Underground Parking Lot - Angel Starr Luminol Tutorial Spray behind trunk of car Opt 2/2 - The amount of blood Present 2.1 (D) - Crime Photo 2.3 (U.L) - Switchblade Talk 1/2 - Today's trial 2/2 - Detective Starr 3/3 - SL9 Incident 4/4 - Detective Marshall Move 4/4 - Police Dept. Entrance Move 4/4 - Guard Station Move 1/1 - Police Dept. Entrance Move 1/4 - Wright & Co. Law Offices Move 1/3 - Detention Center Detention Center - Officer Meekins Talk 2/2 - The victim Present 1.2 (R) - Goodman's ID Talk 2/2 - Crime details 3/3 - Reason for arrest Move 3/3 - Criminal Affairs Dept. Criminal Affairs - Damon Gant Examine

  • Chief Detective Talk 1/2 - Edgeworth 2/2 - Evidence Incident 3/3 - Permission granted Move 2/2 - Police Dept. Entrance Move 4/4 - Security Office Security Office - Jake Marshall Examine
  • Door Present 2.5 (U.L) - Steak Lunch Talk 1/2 - Guard Office 3/3 - Security System Present 1.2 (R) - Goodman's ID Move 2/2 - Evidence Room Evidence Room - Detective Gumshoe Present 2.3 (D.R.R) - Switchblade 2.6 (R.R.R) - ID Card Record Court Record 2.4 (D.R.R.R) - Spray Luminol
  • Handprint on top left locker Swap sides
  • Blood near crime scene
  • Blood on top right locker Talk 1/4 - Boss for a day 3/4 - Evidence lockers 4/4 - SL9 Incident 2/2 - Edgeworth Swap sides Examine
  • Rubber Glove
  • Jar Pieces Opt 1/2 - Check it out closer
  • NOTE: RANDOM ROTATIONS, SAME PIECE ORDER
  • Fragment 5 (R.R.R.R)
  • Fragment 4 (L)
  • Fragment 6
  • Fragment 1 (R.R)
  • Fragment 8 (L)
  • Fragment 3 (R)
  • Fragment 2 (L)
  • Fragment 7 Move 1/1 - Security Office Move 1/2 - Police Dept. Entrance Move 2/4 - Underground Parking Lot Move 3/4 - High Prosecutor's Office High Prosecutor's Office - Miles Edgeworth Present 2.3 (D.R.R) - Switchblade 2.5 (R.R.R) - ID Card Record Talk 2/3 - Tomorrow's Trial 3/3 - Allegations of forgery 1/3 - Inquiry committee Move 1/1 - Underground Parking Lot Move 4/4 - Police Dept. Entrance Move 4/4 - Guard Station Move 2/2 - Evidence Room Evidence Room Fingerprint tutorial
  • Dust the bloody middle finger print
  • Dust the dark print at bottom left
  • Match to Detective Gumshoe (1.5; R.R.R.R) Swap sides Examine
  • Top Left Locker Opt 1/2 - Check for prints
  • Dust the invisible index finger print
  • Match to Jake Marshall (1.3; R.R)

-- Don't Save --

CE - Officer Meekins - Crime Report, Sir! SA P - Press all statements CE - Officer Meekins - Mystery Man S3 3.4 (U or L) - Present Security Video Highlight the light over the locker Highlight glove as it falls from locker Present 2.10 (U.U) - Rubber Glove CE - Officer Meekins - Mystery Man 2 S2 1.2 (R) - Present Goodman's ID Opt 1/2 - Object Present 1.3 (R.R) - Jake Marshall

-- Don't Save --

CE - Jake Marshall - Day of the Crime S4 3.3 (U.L.L) - Present Marshall's Fingerprints CE - Jake Marshall - Bloodstained Fingerprints S1 P - Press S5 P - Press SN P - Press Opt 1/2 - Show evidence Highlight jacket in locker at end of video Present 3.1 (D.D) - Evidence Locker Highlight the V Highlight bloodstain on Marshall's coat CE - Jake Marshall - Marshall's Confession SA P - Press all statements SN 3.5 (L) - Present SL-9 Incident Files Opt 1/2 - I object! Present 1.6 (R.R.R.R.R) - Blue Badger Present 2.5 (D.R.R.R.R) - ID Card Record

-- Don't Save --

Wright & Co. Law Offices - Ema Skye Talk 1/2 - SL9 Incident (1st) 3/3 - Permanent picture (last) 2/3 - After the incident (2nd) 4/4 - Something puzzling (last) Move 1/3 - Detention Center Detention Center - Lana Skye Talk 1/2 - Today's trial (1st) 3/3 - Darke investigation (last) 2/3 - Detective Lana Skye (2nd) 4/4 - First one at scene (last) Move 1/3 - Wright & Co. Law Offices (1st) Move 3/3 - Police Dept. Entrance (last) Police Dept. Entrance - Jake Marshall Talk 1/2 - Darke trial 2/3 - Prosecutor Marshall 3/3 - Scars 4/4 - Gant & Skye Move 3/3 - Criminal Affairs Dept. Move 3/3 - Chief's Office Move 3/3 - Criminal Affairs Dept. Criminal Affairs Dept. - Detective Gumshoe Present 2.3 (D.R.R) - Switchblade Talk 1/3 - Edgeworth's Crisis (1st) 2/3 - SL9 Incident (2nd) 3/4 - Darke's crimes (3rd) 4/4 - Murder weapon (last) Move 2/2 - Police Dept. Entrance Move 2/3 - Underground Parking Lot Move 3/4 - High Prosecutor's Office High Prosecutor's Office - Miles Edgeworth Present 3.6 (U.L) - Gant Team Photo Examine

  • Crumpled Paper Talk 4/4 - Prosecutor trophy Move 1/1 - Underground Parking Lot Move 4/4 - Police Dept. Entrance Move 3/3 - Criminal Affairs Dept. Criminal Affairs Dept. - Detective Gumshoe Present 3.8 (U or L) - Letter of Resignation Move 3/3 - Chief's Office (last) Chief's Office - Detective Gumshoe Examine
  • Desk
  • Safe Opt 1/3 - Input number Input Code 7777777 (D.D)
  • Examine Safe again Present 3.2 (D.D.R) - Unstable Jar Opt 1/2 - Assemble fragments Rotate and combine (U) Present 2.6 (U.L.L.L.L) - Fingerprint Powder Dust the middle finger print Match to Ema Skye (1.7; L.L) Talk 1/2 - The Chief's Office 2/2 - Chief Gant Detention Center - Lana Skye Talk 1/1 - Keeping quiet Present 1.1 (.) - Chief Gant 1/1 - Damon Gant Present 3.2 (D.D.R) - Unstable Jar 1/1 - "Orders" 2/2 - Darke's Knife

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CE - Ema Skye - Two Years Ago S4 P - Press Opt 1/2 - Hear more Opt 1/2 - Ask about the picture SN 3.8 (U.L) - Present Evidence List CE - Ema Skye - Ema's Picture S4 3.6 (U.L.L.L) - Present Neil's Autopsy Highlight knife tip Opt 2/2 - There is another one Present 3.7 (U.L.L) - Gant Team Picture CE - Ema Skye - Ema's Recollection S5 P - Press Opt 1/2 - I just might know... Present 3.2 (D.D.R) - Unstable Jar Rotate jar and present it Opt 1/3 - The location Opt 1/3 - is in the evidence. Present 3.2 (D.D.R) - Unstable Jar Connect the dots to spell EMA

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Present P1 (.) - Damon Gant CE - Damon Gant - SL-9 Incident S5 3.8 (U.L.L) - Present Evidence List CE - Damon Gant - Evidence & Forgery S5 P - Press SN P - Press Opt 2/2 - Point out accomplice Present P6 (L.L.L) - Lana Skye Present 2.5 (D.R.R.R.R) - ID Card Record Present 2.8 (U.U.L.L) - Lost Item Report Present 2.7 (U.U.L.L.L) - Screwdriver (Parking Stub?) Opt 2/2 - I have no proof yet Present P6 (L.L.L) - Lana Skye

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CE - Lana Skye - Gant & The Fabrication S4 P - Press SN P - Press Opt 2/2 - Why did you move the body? SN 3.2 (D.D.R) - Present Unstable Jar CE - Lana Skye - Jar & Message in Blood S4 3.2 (D.D.R) - Present Unstable Jar CE - Lana Skye - Actual Crime Scene Court Record 3.10 (L) - Check Evidence Law Open book by examining back cover Opt 2/2 - Cannot show evidence Opt 1/2 - Show evidence Present 3.9 (U.L.L) - Strip of Cloth Present P7 (L.L) - Ema Skye Present 4.1 (L) - Lana's Picture Opt 2/2 - I did not Present 3.10 (U.L) - Evidence Law Present 1.1 (.) - Attorney's Badge OBJECTION!

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NG Rules Update! 6/24/24

Due to some issues with related discussions of what constitutes as an NG run in the Trilogy, It was decided that the Trilogy NG leaderboard will be scrapped. Instead, any run that was formally on the Trilogy NG leaderboards have now been moved to NG+. If for some reason I missed your run somehow, pl

10 months ago