I was wondering if it is all right if i do the command sv_autosaves 0 because my game randomly stutters i have no idea why but turning them off fixes this issue, i have no idea why it stutters i think it is a hardware problem.
Autosaves make the game stutters. However, some people experience less stuttering using the Source Unpack version (you can find it on the ressource page). I have no idea if it's allowed to have sv_autosaves set to 0.
Allowed commands from the rules: -Any bind that is accessible from the menu -sv_player_funnel_into_portals binding (checkbox in the menu) -toggle_duck binding (default controller bind) -cl_showpos 1 -r_drawviewmodel 0 -binds for sensitivity -save/load on one key binding -custom named save binds -demo plugin related binds
It was recently discovered that it is possible to set your mouse sensitivity to a value so high that the game considers it infinite, leading to several new glitchy techniques being discovered.
The rules have now been amended to ban these new techniques in both Inbounds No SLA Legacy and Glitchless.