Glitches and clips
3 years ago
Madrid, Spain

slightly related: Because the character goes to where it was aiming without taking into account what has happened after you released so it can go through gates that are closing. Thats also why jumping onto something and giving it momentum makes it rubberband to land on that object

Espírito Santo, Brazil

I found a bug/glitch that allows crossing the wall:

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Moving all FG run to their any% category.

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