Input Storage explained
1 month ago
United States

Hi, so the main reason i beat the WR for assist mode any settings by much was the fact that I discovered/found a glitch that I heavily used in my run.

Dubbed Input Storage: the main idea is when floppy enters a transition screen (the black screen in between rooms) you end up gaining control of floppy as the transition screen begins.

This is so important because instead of wait you can blindly complete rooms. For instance, in the zero gravity portion of the game, towards the end you have to jump up through 4 rooms. But by mashing the jump button during the transition screen and holding the direction you desire. Floppy appears at the top of the screen and instantly goes into the next transition screen. This can also be used to skip the text boxes during the sixth area when the penguin talks to you as you enter the room. Since this happens multiple times it saves a majority of time between rooms.

If anyone has questions message me and ill be happy to answer any questions!

Russia

Hi, I would like to see a video of this being implemented.

Russia

my speedrun that you surpassed was done as a joke on the first try, and now I played for literally 2 hours and already surpassed yours by 1 minute

Russia

so it's too early to rejoice, I'll be glad if you continue to make new records so that I have competition

United States

Im down for that! Your run definitely has better movement overall, dw u will have competition!

Russia

I'm glad I have competitors now

United States

BTW, switch is about 10 to 20 secs slower due to loading im pretty sure might be wrong on that tho

California, USA

I was hoping the in-game timer cut out the load times so all platforms are the same but I haven't looked into it to see if it actually does

Estadísticas del juego
Seguidores
9
Partidas
32
Jugadores
9
Últimos hilos
Publicado 1 month ago
0 respuestas
Publicado 1 month ago
7 respuestas
Publicado 1 month ago
3 respuestas