(Outdated) (Mural Belt route) Blue Dragon Any% Notes
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(Outdated) (Mural Belt route) Blue Dragon Any% Notes
Actualizado 2 years ago por Otonyshi

https://docs.google.com/document/d/e/2PACX-1vSWU05eNurSxggKmgCok_BJm3zSBoW-CFocE6ywEE-RaYhtWlQQftllyJLK5eGFuIAeZRfIrUFkoSo_/pub

The Corrosive Poo and Black Belt grind are finally dead. This route removes the three 5% chance steals for Black Belts and still manages to get a single party member to Double-Cast thanks to an expanded and refined Kelolon grind, and the route's namesake, the Black Belt in Mural Town. Gold requirements are significantly lower post-Disc 1 due to no Laser Field grind, meaning no need for all those Ultra Magical Medicines we used to buy. The three grinds in the TDC route add up to ~26m with perfect 3/3 Black Belt luck. The sole Kelolon grind in Mural Belt is 16m-17m, and luckily having only one Double-Caster seems to cause very little if any time loss (in the Primitive Cube at least).

This time around I've included the death allowance notes at the bottom of the document, just as an easy way to check the few circumstances where someone can be dead at the end of a fight.

There's loads of other general improvements as well, and it's safe to say that the old routes are both slower and painfully luck-based in comparison. Personally, couldn't be happier that the worst parts of the run are finally gone after so many years of thinking they were here to stay, and we still get a little bit of that dumb luck factor with the optional Bellybutton Ring of Fire steal.

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