Hey everybody. I remember a time in roughly 2014-2015 where a lot of people suddenly got into this game and grinded it pretty heavily. Upon doing some digging, the runner featured at SGDQ 2015 isn't even on the leaderboard (unless they were banned or have a different username I am unaware of).
Is a lot of the history surrounding this game lost in time? Am I incorrect in the amount of traction the game got back in that time period? Is this a Mandela effect situation?
As an outsider coming in, I have to agree that having a mode that allows debug is very silly. At the very least, it should not be the default category by any means.
Names more like Any% and Any% Debug make more sense. Furthermore, this would allow other debug features to be used too, as not allowing them makes no sense honestly.
Hey all. Some questions regarding rules and things I've noticed.
First, the current Emu WR is listed as a 13:14, but the run ends with a 13:24, is this a mistake or is there some sort of timing discrepancy I am unaware of?
Second, the leaderboard allows for Wii Homebrew, does that include mGBA? Just wanted to clarify. Much thanks!
Booming indeed GetLow. I'm the new WR holder for every category in this game. I've been speedrunning for 10 years now.
Hey there. I submitted a run yesterday and I plan to submit more, but I specifically wanted to ask if we could get the Japanese region of the game added to the "Region Selection" metric when submitting runs. I have discovered that the JP version has some time saves and I plan to switch over at some point soon to that version, but as it currently stands I can only select US/NTSC region. Thanks!
Not a runner of Resident Evil 4, but I've been speedrunning in general since 2012 and have started many leaderboards myself.
Just wanted to chime in and say if I decided to try out running Resident Evil 4 right now and saw the "time limit" rule, I would change my mind and not even bother.
The point of any speed game community beyond the growth of understanding of the game, is the growth of the community and bringing in new runners and competitors of ALL levels. A rule like this is a deterrent for anybody wanting to get involved, let alone runners with disabilities that can't achieve the BS "par time" you've set.
Hello all.
I have discovered a new route for 100% that saves time, but more importantly the route forgoes having to watch the end cutscenes.
As such, a rule change will be implemented for the category in the coming days.
Time will end when the final boss is defeated, much like any%. All 64 gadgets (there are 67 in total, but three come from the final cutscenes) must be collected before fighting the final boss. As such, all runs will be REQUIRED to record until getting back to file select, to show that all 67 gadgets were collected for verification purposes.
@bradenexplosion That's a great question man. Yes it does! Ring Outs refers to both of those things.
Are there any tutorials of the newest route used for Any% unrestricted (specifically the Moon warp during first cycle etc)? I wanted to run the game a bit back, but was ultimately turned off due to the length (yes 20+ minutes is too long for me personally lol). Now that the category is even shorter, I wanna give it a shot. Thanks!
Hello all.
There are some changes about to take place on the leaderboard. I have reached out to all moderators individually as well, but I wanted to outline some of these changes here before moving forward as to not surprise anybody.
-
Emulator and Console runs will be SEPARATED. This decision is the result of research by several runners (including myself) that have confirmed that Emulator provides a unique advantage that applies to any Tournament Belt run. Specifically, the results screen can be dismissed immediately on Emulator, but not console. This effects the Ring-Outs categories more, but separating all of them makes the most sense. I will leave a function to see all runs compared against each other for reference, but the default, will become console/hardware runs. I know that this may anger some runners of the game, but the advantages provided, short length of runs and the growing community make this more integral now than it was before.
-
Inactive moderators will be removed, and new moderators are going to be added. Any current moderators that DO NOT want to removed, please respond to my message or here in this forum post.
-
No-Ring Outs is now the default category for the game. Ring-Outs simply put is very close to being fully optimized (if it isn't already). As such, No Ring-Outs is a better candidate for our default.
-
Some minor rule changes (that are less changes really, more so clarification). Ring-Outs runs may ONLY be won via Ring-Out. Lastly, TKO runs must ONLY have TKO set as the method of elimination, and all other win conditions must be set to OFF. Any TKO runs that do not display the rules screen with with these conditions met, will be rejected. This will not apply to any TKO runs set before this clarification was made, as those runs have already been verified to have only TKO eliminations, but for the sake of simpler retiming, having the rule set clearly dictate that TKO is the only possible way of elimination makes sense.
@bradenexplosion No penalty for elimination. And yes, with TKO runs, the ruleset should be changed to ONLY allow elimination via TKO.
Hello. I started this leaderboard years ago, being the only person on it and expecting it to mostly remain that way or not much bigger. I am very pleased as to how the community has grown into a full fledged scene over the years to completely shatter my expectations.
With that, I have stepped down as a moderator and I am retiring from the game entirely (I may run again eventually). This scene is just big enough to be a bit above my technical skill to moderate properly, and furthermore, my job demands a lot of my time via touring/traveling and I won't be able to have a level of consistency that you all deserve for your hard work and dedication. I wanted to thank everybody for continuing to push the game, coming up with cool new categories to run and just being awesome in general. Looking forward to seeing what you guys and new runners will do over the years.
Yeah. I messaged Bird650 after we talked and he just sorta modded somebody else. Which I am fine with, but it was odd. Lol.
I am in a similar situation. I have a lot experience as a moderator in general, but only a few mini game runs for Mario Party, so I don't really feel qualified to be a moderator for the game.
The same thing happened to me a few months ago. I ended up DMing 1upGirl and Bird650, they then added the new moderator (Airshock22). That's why I am kinda baffled that the mods are inactive, as this is something that seems to be consistently an issue.