Beschreibung

First run to use the Jellie launches. Level 1 was pretty slow. Level 2 was good. Level 3 I kinda forgot the strats and used the adrenaline to go through the water just to remember the second launch. Then the second boost was too high and I ended up dying because of it. Level 4 was good, had all the adrenaline that we could ask for. At the finale, we had no molotov and GOPPAM took a bit to long to reach the table. Might improve later, when we decide to real with all the RNG in the world again.

GOPPAM's perspective:

Precise time: 10:55.666

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Level
Hard Rain
Kategorie
Co-op - Any Difficulty
Version
2.0.0.8
Players
2P
Lauf
Rang
14th
Zeit
10m 55s
Datum
7 years ago
Plattform
PC
Details
Verifiziert
7 years ago
Eingereicht
7 years ago
Zeitabschnitte
Bereitgestellt von Splits.io
#NameSplitBeendet am
1Milltown1m 31s 161ms1m 31s 161ms
2Sugar Mill
Gold
2m 03s 801ms3m 34s 963ms
3Mill Escape2m 46s 249ms6m 21s 212ms
4Return to Town
Gold
1m 25s 083ms7m 46s 295ms
5Town Escape3m 36s 621ms11m 22s 916ms
Spielstatistiken
Follower
1,546
Läufe
2,657
Spieler
510
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Minor rule changes/clarifications

Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):

  • The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
4 months ago
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