Timer rule
7 months ago
Canada

I'm confused by the timer rule, does it mean the level timer needs to be visible in every level or does it mean you need to have livesplit open at all times?

If it's livesplit, i dont think that rule's necessary at all - it's much easier and faster to use a frame timer like this https://retime.mcbe.wtf

CaptNinja6 gefällt das.
Canada

more accurate too

Canada

also, mr scribble's quest should really have sub-categories for each difficulty, easy would of course be much faster than hard mode.

Bearbeitet von der Autor 7 months ago
Texas, USA

Having livesplit on screen with your gameplay is often a requirement for any game that doesn't feature a timer in game. In this case there are level timers but not a timer to track your entire run across all 15 levels within a run! Given that we aren't timing within milliseconds the timer is actually not more accurate! I appreciate the recommendation and will allow for frametiming but I must say it isn't really faster to use compared to livesplit. Having a timer on screen compared to finding the starting and end frame of a run is vastly easier! The tool use linked is primarily used to REtime runs more accurately given that the user hit their end split too early or started their timer at an incorrect time. Thanks for taking the time to share tools and I'll update the rules allowing for retime if having a timer is that much of an inconvenience to you and other users. Given I'm trapped on my underpowered laptop recording with something other than obs might promote better performance and I may employ manual timing myself! Hope to see more runs in the future! Thanks! <3

4d9r gefällt das.
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Timing rules and campaign categories

hey, since the other mod got locked out of their account I'm a mod for this game now.

I went ahead and and added clear timing rules for each category and verified all pending runs with these timing rules, so if your run is a couple seconds different from what you submitted that's why.

There's also

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