Title. Due to the limited processing power of the Nintendo 64, i propose that only IGT (In-game time) be used when timing speedruns. this is partly due to escort behavior (looking at you shrap) when in high lag enviroments. please leave your thoughts on this thread.
I was recently cleaning out my storage room when I came across my old n64 and decided to boot it up. out of the 13 games I had, I immediately recognized Battle tanx and decided to play through it again. after checking out this leader board, i realized that it could use an induvisual levels board. I would love to see this so i can have a couple screen shots lol
The live split timer is still provided in the official splits section in the resources tab. can we still use this or no cause of the "no obstructions" rule?