I'm no professional at retiming nor have I tried to speedrun this game in any way, but I'm not confident to say that the retiming methods used for reaching water are correct. I've seen some (especially the world record) that were retimed using yt-frame-timer. I can 100% confirm that the time is not completely accurate. Another thing is that it would be easier to use math when retiming. By this, I mean subtracting the starting frame from the ending frame and then dividing that number by the framerate (of the game, not the video). I'm not familiar with the physics of this game, but I would make an assumption that the runners who walk directly forward into the water would all have the same time. If I am wrong about ANY of this or you would like to inform me about something that I am unsure of, please reply.
Hello, I've been wondering for a while why runs start the frame that 400 appears on the timer. Why doesn't the run start when the player gains control of Mario, the frame before the timer appears?
I've been messing around with LiveSplit for about half an hour trying to figure out how to round each of my splits up. I run SMB1 and I want to round my splits to the nearest .35 seconds (a framerule). For example, let's say I split on 1-1 at 29.74, I want it to automatically round it to 29.70. I cannot find any answers on Google or any other forums, so any help would be greatly appreciated.
I think that we should add a new category called "1-1 As Big Mr. Krabs" or "1-1 As Big Krabs". It should function the exact same as 1-1 As Big Mario. You collect the first burger out of the first ? box and then attempt to complete the level as fast as possible.