New strategy to optimize the run (Test Match)

So I've uploaded a run with the time as 5:05. It is yet to be approved at the time of writing this so I'll just explain how I did it.

Some while ago, when I was not speedrunning this game, I tried the option of creating a manual squad instead of picking the auto option. This option is only available whilst you opt for a test series and not for the "play now" option. I discovered that all players having good attributes have a duplicate player (with a similar name) with similar attributes as them. My theory regarding this is that EA must've created these players when they hadn't got the licensing rights for the AUS, ENG, NZ and RSA teams. When they got the rights, they did not remove these players.

You can play these players though by manually selecting them. They are in-game players after all. So for this run, I picked up Warne and "Warren" instead of the combination of Warne and MacGill. I got extremely lucky though that I got a wet pitch first-up since you cannot control the pitch and weather conditions in the test series scenario. Also, I had no idea that Zimbabwe has all 10 right-handed players which made it easy to dismiss them.

This was my first run while trying this and I got 5:05 which honestly can still be improved. With a bit of luck, we are looking at a sub 5:00 run in this category.

Mind_of_Ryan و TECHNESS تُحب هذا
New Zealand

Awesome run. Also makes doing multiple attempts easier since you can load up the next match and see if you get a wet/damp pitch.

TECHNESS و StokesWoakesFoakes تُحب هذا
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