Annihilation Ruleset Updates
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Annihilation Ruleset Updates
نُشرت 1 year ago من

Added clarification that the stage must end normally to be considered a valid run.

  • Why? Nearly all posted annihilation runs end under normal circumstances and retreating early when the last enemy dies does not add any significant or notable changes to the strategy.

Removed from the rules that no leaks were required for a valid run.

  • Why? With the new Night Champion Show annihilation featuring the Blood Knight, the majority of players will leak the enemy's Bloodblades as they do not count against the player, but these "leaks" reflect on the end screen. Previously, other annihilation stages had similar types of "neutral mobs" like the drones from The Grand Knight Territory Outskirts but may not necessarily be visible on the end screen.

To clarify, these neutral mobs are ok to leak going forward, but any future changes to restrict this rule will be made on a stage-by-stage basis. To emphasize, please ensure you are reviewing the rules for the category before attempting the run.

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Updated starting point for manual runs

Hello ! just a quick update about the starting point of manual runs.

During "So Long Adele" we stumbled across the issue of stages lagging at the beginning due to a lot of entities spawning at the same time which made the starting frame visually random. The solution of starting later and adding tim

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