Week 0 - VR Updates, Fixes and Upcoming Plans
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Week 0 - VR Updates, Fixes and Upcoming Plans
نُشرت 3 years ago من

Dear Players,

Thank you to everyone who is playing Carrier Command 2! We have been overwhelmed by how many of you are playing the game and bought immediately on launch, it has been far beyond our expectations. Making such a different experience is a huge risk, but you have made the game a great success, and we are really excited about the future of Carrier Command 2.

We have been reading all of your feedback on the official issue tracker and thank everyone who has taken the time to give us feedback and report issues. This is so important for us, because it makes it easy for us to see what the most important things to change are. If you experience a bug with the game, please use the in-game "Report Issue" button to let us know about it. If we can reproduce your problem, we want to fix it.

What To Expect?

Our goal is for Carrier Command 2 to have great developer support and as close to zero issues as possible.

VR Improvements

In the coming days and weeks, we will be bringing various improvements desperately needed by the VR community, including a VR options menu, on-screen controller instructions, a new mode that doesn't move the camera when using a screen, a work-in-progress smooth movement mode, tablet position options, fixed tutorial, pasting, subtitle rendering, and more. This is only a first pass and there will be more to come for VR. See the recent post on the VR store page and the VR tag on the issue tracker for more info. Please keep letting us know your requests on the issue tracker using the in-game button.

Regular Bug Fix Updates

There are also several bug fixes and improvements in v1.0.3. Please see the change log below.

We plan to work our way through the issue tracker and tackle the reported issues, releasing hot-fix updates regularly. We are very optimistic, as much seems easy to fix and we think we can make great progress.

New Features Requested by Players

From time-to-time, we will also be releasing feature updates, including features requested on the official issue tracker. There are already so many great suggestions that we are excited to implement. These feature updates will probably be rolled into bigger updates for release every few months.

We will keep you updated in posts like this regularly, while the rest of our energy will go into improving the game.

Much love <3,

The Carrier Command Developers

Patch Notes

v1.0.2-3

Fix - MacOS now builds with correct options in probable fix for MacOS crash Fix - Fixed carrier weapons screens displaying as offline despite weapons being enabled after loading a saved game Fix - Fixed fuel tank attachment duplicating when removing from vehicles Fix - Fixed fuel tank attachment not returning remaining fuel to carrier fuel supply when removing from vehicles Fix - Fixed carrier inventory not being updated on client when loading torpedo tubes Rework - Islands with 2 shield difficulty spawn a maximum of 1 ship Rework - Increased rotor chance of successful landing without flipping

VR

Fix - Changing VR resolution no longer causes graphics artefacts Fix - Fixed tooltip orientation Fix - Fixed pasting Fix - Fixed tutorial getting stuck Rework - VR controllers now activate on interact with screen rather than hover, to be consistent with SteamVR Rework - Subtitles now render with more comfortable width Rework - Added warning when trying to play multiplayer in VR app telling players to launch the exe manually instead of through Steam (temporary fix) Feature - Controller bindings now render on controllers (as an option). Work-in-progress as we plan to add contextual bindings for current situation Feature - Added new no-screen-tilt option (on by default). Entering a screen now highlights the screen but doesn't move the camera. Use back to exit. Feature - Smooth moving option (off by default). Work in progress.

Link to original post: https://store.steampowered.com/news/app/1489630/view/5171807897462830566?l=english