It's not a problem don't worry :)
We always retime runs that are submitted to the leaderboard. We had many runs where the runner stopped the timer too late, or didn't even had a timer for instance on screen. We can use tools to retime runs to the frame.
This is something I'm not sure yet if it would work, but we need to do some testing.
In order to access one of the fragments, you need to activate the Map.
During one of my runs, I was able to skip the tutorial accidently, probably by spamming the M key. I thought at that time I would get a huge timesave.
The problem (Which you won't see in the clip below) is, when I collected the last key fragment, and when the pop-up for the Synthesized Key appeared, the game, instead of letting me press any key to close the pop-up, invited me to press M key, to do the Map tutorial. Ultimately I lost time, so I resetted.
Maybe there is a way to skip the Map tutorial the first time, and then a second time when you have the Synthesized Key pop-up spawning. Maybe spamming the M key correctly in both instance would make it doable, and make this skip viable.
This are some theories I'm posting here, in case some people want to investigate that case. I'm not sure I'll be able to test it soon, because I have other routing work to do on other games.
One last bonus thing, unrelated to this potential skip: I was able to skip a ledge grab once, during one of my attempts. If we can find a way to understand how it works, and make it somewhat consistent, it could be a way to save few seconds in the entire run (For such a short run, we have to take all possible time saves!).
Here is the clip of when the skip happened:
Hi! Just made the leaderboard for this game. So far, I've only made categories for the different versions (Remastered, Original and Mobile), but I know they might be other categories in the future. I'm doing this thread, to post the ideas, and maybe in the future, we will discuss if they are good ideas or not.
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There could be a separation between Any% and "Saving all Frogs", since there is an achievement for saving all of them, at least on Steam. I'm not sure how many frogs you can save in each version (I know it's 11 in Remastered), so I can't do a category for it yet (I would need to know the amount of frogs to save on every versions). Also, I think the run would need some development before adding such a category, because there is still a possibility that saving all frogs is an optimized strat for Any%. So this category seems to be the most obvious potential idea, but I think we need time before adding it, or not.
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There is a co-op mode on the Remastered version. I haven't tried it, but it could also be another category for the future, if some people show some interest for it.
Hello!
After deciding that I should stop procrastinate about it, I finally created a Discord for our speedrunning community!
It's a place to hang out with other members of the community, discuss about the run, post your achievements, and also your findings (This game is so glitchy, I'm sure they are a lot of stuff to find which could make the run even more exciting, or just could be fun glitches). I hope it will help making this community larger too!
Here is the permanent link for the server: https://discord.gg/MCqwC9ygvE
Here is the Steam page :)
https://store.steampowered.com/app/1488640/Wholesome_Slaughter/
I've created a community Discord for speedrunning on this game, since they might be new runners joining soon! Don't hesitate to join, if you want to talk more about the game and exchanging strats! https://discord.gg/qWcRX3mTBN
Hmm this one is tough, because you have to do EVERYTHING on a fresh file in 100%, at least that's how I see it. The setup at the beginning is not done on a fresh file. I guess we will have to have a discussion again.
That's a good question. It depends when a level is officially unlocked on a fresh file
Any% True Ending used to be my least favorite category, because of the previous glitch used to skip a big part of the level, which was very inconsistent. I may come back to this category someday thanks to this discovery!
Personally, I don't see why it wouldn't be allowed. You mentionned the fact you are going back to the menu, which is done during 100% runs to reload level 7 once you collected everything.
Breaking news!
leo3po found a way to make Time Attack glitch viable, but setting it up in level 7 instead! New WR beat the previous one by exactly 6 seconds!
I finally read your posts. It seems you are agree we should count this setup in run's time. I'm gonna update the rules in consequence, and retime pending runs.
After more than a month of waiting, I decided to self-verify my run, so leaderboard will be accurate. Nihen watched my run and said it was legit, even though they don't want to be a mod (Which I understand). I'm still looking for a new mod, because I'd like to avoid self-verifying more runs. You can DM me or answer this thread if you are interested.
(Quick note: after this post, I'm not gonna be available for a week. I'll answer you after if you respond to my request)
Is this speedgame the new SMB1? 🤔 Huge congrats!! This is an insane time!! I just verified your run 😉
I re-read what you both said. I think you both advanced good arguments, and right now, I don't know what to do with that ^^' It would have helped to have a real community Discord, so we could have made a vote for that, but I'm not even sure the community is very active now, apart from you Ferrante, drq1_ and leo3po. Also, I don't think I would be the best to create a community Discord for this game anyway, but if anyone is motivated for that, feel free to do it, and I'll link it on this page once it will be done. For now, I'll leave both of your runs pending, since I'm not sure what to do as I said. I'm gonna be soon inactive during one week, so sorry in advance if I don't respond.
Oh I just saw you submitted a run :D Same for the other run, I'm gonna wait until we have more answers. You are right about the ruleset thing, but it's a special case here imo.
Hello!
There is run pending since almost 2 weeks, which claims to be a new WR on Any% Bad Ending (on Steam version). In this run, you can see a brand new glitch being used, which takes place before timer starts. From what I understand, you go in the Time Attack mode, on level 8, you activate the first zone where you can change dimension, and you exit the level just after. Once you start the run on level 1, you spawn later than usual in the level, you are already on the last dimension, and on few levels after, you can still change dimension as much as you want (Like on the glitch used in Any% True Ending).
Since you are doing the glitch before the timer starts, I don't know what to do with that, since I can't find of another example of my knowledge of such glitch being legal in another speedrun community. That's why I'd like to know your opinion about this glitch, before I do anything with the run.
Here is the run if you want to take a look:
Sadly I'll have to wait more before coming back to this game. So many schedule changes lately, and I have to run soooo many gales >< I'm still very excited to try this glitch in Any%, and try optimizing All secrets!
(btw, thanks to whoever used the boost! I'm gonna do Indie Challenge Week #3 (I started running Owyn during the first edition) next month, and I'll spend a lot of time on SRC during those streams, so it's happening at a great time :D )
Hello! Since ntzm is not very active on SRC anymore, I'm looking for a new moderator, preferably one of the top 3 runners in Any% (Nihen, 1Kick234 and trenchmarian). I currently have a pending run, and I don't want to auto-verify runs on a board with other runners. Don't hesitate to respond if you are interested. The board is not having a lot of activities lately, so you won't be very busy anyway!