Comments
thread: Cowboy Kid
Connecticut, USAApollo222374 months ago

Would also be super interested in a Coop category.

Connecticut, USAApollo222379 months ago

Yea I mean I don't feel strongly either way, but probably only need one set of no out of bounds categories in this instance. Whatever people wanna do though is fine and fun with me.

Connecticut, USAApollo2223711 months ago

Hello,

 When verifying the most recent run I noticed that I think it is important to clarify a bit more on what the end frame of the run is. Currently timing is 

"Timing starts when “begin game” is selected and ends when the last move is made"

So for the start it would be maybe the frame the screen starts to blur and for the end it could be

When the hand disappears When the circle piece fills the spot or can be similar to the NES Spot run where its the frame the opponent's score goes to 00

I'm not entirely confident every run was timed the same and figure as time goes on it would be better to figure it out now and just make sure all the runs match

Connecticut, USAApollo222371 year ago

Hey what's up? There isn't a Switch platform but we can probably add one quick now that its available on Switch. Thanks for pointing this out!

PastorCam likes this
Connecticut, USAApollo222373 years ago

Hey Joe! So for hard mode it is just the second loop of the game. So unfortunately the only way to get it to start is to finish the game normally then like wait a minute or so for the credits to disappear and music to stop playing. From the IREM screen you then will be able to start up the game again and the second loop will begin. I don't think there is anything else that needs to be done, its just a waiting game

JoePulito likes this
Connecticut, USAApollo222373 years ago

I don't feel strongly either way personally. We could just keep the board like this unless like a bunch of people want a change.

Connecticut, USAApollo222373 years ago

Hey All!

So TheStrahl submitted a run that is WR by making the board have less spots. It makes sense and that is how the Game Boy run does it too. I have a few questions regarding this though.

  1. Should there be like a separate category for a default board vs an edited board?

  2. Should the editing of the board be timed at all or no? Currently the settings changes don't get timed so this probably should apply to board editing too.

I accepted the run because its any%, just figured I'd throw these questions out there.

Connecticut, USAApollo222374 years ago

I have made two tutorials with one being the beginner route and the second showing the 3 tougher routes that skip items to save time. I go through the route and boss fight for each. The 3 advanced routes are time stamped in the video description. Let me know if anyone thinks something should be added or fixed.

Beginner:

Advanced:

Connecticut, USAApollo222375 years ago

Sweet dude. Like I said, don't mind the questions, there just has been a lot of junk that people submit sometimes lately, and its better to be safe than sorry. Grats on the run!

Connecticut, USAApollo222375 years ago

Hey Krendall,

 I tried sending a message on twitch as well as sending a Steam friend invite since, as you stated, your Twitter profile was busted. We just had a couple of questions before verifying the run. Didn't really wanna ask in the public forum here but I guess it doesn't really matter. 
 Your strat was pretty cool. The two things were, any idea how many attempts you had on it? Just a question cuz you made such a good improvement without really any streamed attempts of it. The other thing would be that I don't think anyone kicked out of a pin the whole time. What was your strat in making sure their health was low enough each time? These are just some standard questions that would be asked of a random run coming up. Let us know and we can get moving on verifying the run.
Connecticut, USAApollo222376 years ago

Hey All,

I was just wondering if anyone had an opinions on changing the rules about how runs are timed. Right now it says start on character control, but Floatious found a bit ago that character control actually occurs a few frames before the map/king kong shows up on screen. This occurs during darkness so there isn't really a visual cue other than just backing the video up a few frames.

It might be easier to time runs using the visual cue of the black screen appearing right when start is pressed, especially since milliseconds are so important near the top. Then runs would end on the frame you leave the boss room as it is already.

This would involve going back and retiming everyones runs which I would not mind doing. Just something I kind of thought about since I want to be as accurate as possible. Feel free to offer some other suggestion

baldnate, MeatBaller, and spyriel like this
thread: The Site
Connecticut, USAApollo222376 years ago

That would be amazing. I hate it personally when I'm in a chat and see people talking about a WR run and I had no clue. Would be a great feature to add. I try to follow as much as I can, but sometimes you miss out on some things from your favorite runners.

It could also be a good way to check out games you never would have seen otherwise. "Apollo just ran (game name), I've never heard of that one before. Let me check out the board."

sabefx and twin0mega like this
About Apollo22237
Joined
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King Kong 2: Ikari no Megaton Punch
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Tiny Toon Adventures 2: Trouble in Wackyland
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