Комментарии
Canadajunkyard_dave2 years ago

A loooong time ago, someone tried to submit a co-op run that prompted a change in the rules. Sadly, this game barely sees co-op submissions, but in the future, I would like to slightly change one of the rules.

Back then, the runner started a co-op run solo (killed off one of the turtles) then beat the game solo, and tried to submit that as a co-op run. I rejected that run back then, and change the rules to state that each turtle needs to survive until the end of the game.

I think I would like to change the rules going forward: one of the turtles can die at the end at Shredder, but, have to be present on every stage. So as long as each turtle survives each stage, but, one dies at the end, the run is no longer invalid. This still prevents people from running a co-op category solo, but, at the same time, doesn't punish people at the very end who unfortunately die on Shredder (and hopefully, opens up co-op a bit more on this board.)

What does everyone think?

thenesmaster и
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Canadajunkyard_dave2 years ago

Ah cool! Thanks hirexen! I didn't see that from mobile.

[Edit]:

Congrats on the run, Funkmasterzero!

I believe the old record before Baize erased his account was 11:XX something.

Canadajunkyard_dave2 years ago

There actually used to be a category for fist only, actually, but then no one ran it so I erased it. The category was on SRC and was empty for like 2 years. :)

I have no issues with adding it again if there's interest considering it existed before. I do heavily agree it's very different from Pacifist and a very different way to play the game.

The previous rules were very simple:

  • Couldn't use ammo anywhere (including bosses) - so for example, no using subweapons at all, like in act 2 hitting the ceiling robots with batarangs, even if you weren't killing them.
  • Timing remained the same.

Fist only was a neat run and I wish(ed) more people ran it at the time. If you string a run together feel free to message me either here or on Twitch and I'll look over it and add the category back.

knuckle_buster нравится это
тема: Bucky O'Hare
Canadajunkyard_dave2 years ago

Hello! I decided to make a community server for Bucky today. :)

https://discord.gg/uQzgBk6FHw

Feel free to join it!

MegaMeow, Vin1126, и GallinoreanSaber нравится это
Canadajunkyard_dave2 years ago

I literally cannot begin to express to anyone just stumbling by here how almost perfect of a run this is and was at the time. This is single-handedly, in my opinion, one of the best NES runs ever performed.

FULGOR, Nat_Cat, и Yumashev нравится это
Canadajunkyard_dave2 years ago

Hey all. :)

In the last few days, I went through all the runs here and made a variable that shows whether or not a run ended in the infamous Joker glitch.

If you're unaware of what the Joker glitch is, you can understand it here:

But basically, there are some frames where if the Joker is killed on, it immediately skips his death animation and saves about 4 seconds. I added the the variable because it was neat to see at a glance how many runs ended in the glitch, but also what the best non-glitch times are.

And before anyone asks "why isn't the board separate if there's a glitch?" it's because I think, just that. The glitch can be gotten accidentally, and there's really no other glitches in Batman that the speedrun uses to save time. It's just the Joker glitch, of course, right at the end of the run.

@mikethev run is a funny example. Right now the leaderboard, it's 81st place, but he got the glitch accidentally, and if you filter by that, his run becomes 9th best. xD It would create all kinds of strange leaderboards if people got it accidentally, so for now, it's just something nice to see on the side.

Feel free to just leave "Joker Glitch" blank and one of the mods will adjust it if you don't understand!

Thanks for reading. :)

ANGEL_UNDEAD, treyvz и 6 другие нравится это
Canadajunkyard_dave2 years ago

What do you mean? xD

I think still, yeah, <11 or 10:24 depending how much you want to run it are what I would consider a license for Batman.

Thee_Deadguy нравится это
Canadajunkyard_dave2 years ago

In my opinion there's two times! I actually have an 12:24 in Ninja Gaiden, and I would equate Batman getting a perfect run like that to be <11.

If you wanna push yourself further, I think original <12 in Ninja Gaiden is very similar to funkdoc's old 10:24 where essentially everything (when you're running around those paces) needs to go right.

Thee_Deadguy нравится это
тема: The Site
Canadajunkyard_dave2 years ago

Huh, weird it doesn't update for everyone I guess more universally. I still see the stock trophies.

Thanks for confirming that.

тема: Speedrunning
Canadajunkyard_dave2 years ago

If you have any attraction to the NES console, I would recommend "Pizza Pop" or "Chip 'N Dale: Rescue Rangers" (the first one).

I made a tutorial for Chip & Dale you can find via the SRC guides/resources section there. Both, at least on a basic level, have no RNG and fairly straight forward execution and good learning curves. On a very optimal level (say, top 10 or 20), both also just have a few "difficult" tricks. I really think both games are also very easy to learn considering their length (about 10 minutes). A few hours, or maybe at most, a day of learning.

Osmosis_Jones и RetroPacman нравится это
тема: The Site
Canadajunkyard_dave2 years ago

Hey all, on a board I recently created for a new game, the developer himself actually made some little trophies for 1st to 3rd place.

I added them yesterday, and if you click on anyone's individual page, you can see them (they're like gold/silver/bronze coins):

https://www.speedrun.com/user/junkyard_dave

But on the main SRC page, it shows the default trophies:

https://www.speedrun.com/beard_blade

I waited a day thinking maybe it was a site/cache thing and it would update, but it seems no matter when I upload them, they stay the same on the main SRC page. Is this functionality broken? I know it exists on for example, Mega Man X2 (custom 1st/2nd/third place trophies):

https://www.speedrun.com/mmx2

Thanks.

Canadajunkyard_dave2 years ago

I personally think it's fine as it is. The time categories (all of them, actually) are "non-competitive" (that is to say, the categories themselves receive almost no submissions) as you can tell by easily checking the boards. Most runs are 3-4 years old in medium/hard and easy there was a span of 3 years between recently posted times on easy. It would only bloat the current leaderboard with categories that do see nearly daily/weekly submissions.

I've been a mod probably for 2 - 2.5 years here or something and almost never have seen anyone submit times to time race.

тема: Beard Blade
Canadajunkyard_dave2 years ago

Hey everyone!

I recently made a community Discord for this game, here:

https://discord.com/invite/KDJpfVBSjv

Feel free to join it!

тема: Sutte Hakkun GB
Canadajunkyard_dave3 years ago

Sounds good! I'll likely make a 100 level category as well even if it remains barren for now then instead of including the 10 categories into the current 90 level category.

ZeldasKitten нравится это
тема: Sutte Hakkun GB
Canadajunkyard_dave3 years ago

Thanks! There's no way to skip the credits after 90 without soft reseting?

I'm wondering then if there should just be 100 levels / 50 levels for categories (provided there's no more unlocked after those last 10.) Seems a little redundant to have 90, 100 and then 50.

тема: Sutte Hakkun GB
Canadajunkyard_dave3 years ago

Even though I expect this community to always be small, still!

I made a Discord for it today. xD

Feel free to join it. :)

https://discord.gg/jNrpeZFDQd

тема: Sutte Hakkun GB
Canadajunkyard_dave3 years ago

Sutte historically (sadly) is unpopular as a franchise and as a speedrun, so I'd like to avoid creating a bunch of categories no one will run like on the SNES boards. 50 was a good middle ground to start and I wanted to equally as I wrote above add a full-game category.

тема: Sutte Hakkun GB
Canadajunkyard_dave3 years ago

Hello! I added it this morning! Feel free to submit your run and I'll download it and retime it accordingly if it's off compared to the current timing rules. I think for consistency I obviously want to keep how timing was established in 50 levels, though it sounds like you timed it similarly in 90, just so there's no different timings across different categories.

I struggle to call it Any% because of the confusion the SNES boards have created regarding Sutte and calling it that. Is there extra levels in this game? My own save file I'm on level 88 now, so I don't know if extra get unlocked after beating 90. "Any%" ended up being confusing in Sutte because of the categories they added after surrounding it. I actually contacted authorblues about that prior to making these boards and starting with 50 levels as a category.

Here's what he wrote about that:

"Its been a while since I looked at the game, but iirc, the game has progression gates, as in some levels are locked until you clear a certain number of stages (hence the 25/50/75). I think any% was supposed to be just clearing the game after the last glut of levels opened up, but I'm not sure how that works. We put the board together for the purpose of the shorter category, but we can refine the category definitions to make more sense now."

[Edit]: If there's extra levels, how many get unlocked?

darkman425 нравится это
Canadajunkyard_dave3 years ago

Yeah, I'd mirror Mr. Goat and just add boards for both categories for the above reason also. I equally think it's a good idea to have support for both boards, even if one remains empty for a while so anyone interested doesn't automatically assume 256 is only possible in Type B.

тема: Sutte Hakkun GB
Canadajunkyard_dave3 years ago

Hey darkman! Welcome.

I wanted to add a full game category from the start, so I'm absolutely ok with that. I'll add it likely today as my weekend was very busy.

darkman425 и ZeldasKitten нравится это
О junkyard_dave
I love my girlfriend, speedrunning and tacos. 🌮
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