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主题: Portal
Australiaalatreph3 months ago

What the fuck

loriswit kallgks 喜欢这个
新闻: Portal
Australiaalatreph6 months ago

how will I fake my runs if proof is required ??

主题: Portal
Australiaalatreph7 months ago

we've officially been invaded by AI generated scammers, can I get some bans in the chat?

主题: Portal
Australiaalatreph8 months ago

I am limited by the site rules against hate speech and harassment, but I don't think it's too far for me to ask you to kindly fuck right off.

RamenLemons, 610_ 2 其他 喜欢这个
主题: Portal
Australiaalatreph9 months ago

This video by Jukspa goes over getting livesplit up and running on linux:

通关记录: Portal
Australiaalatreph10 months ago

SARHA YOU SO FUCKING GOODD

通关记录: Portal
Australiaalatreph10 months ago

lol you're bad I could do it faster

lunaryyx 喜欢这个
主题: Portal
Australiaalatreph1 year ago

Currently there is no way to do so within the rules. There is a plugin that allows you to do this, but it's not currently allowed for runs. https://mikes.software/sst/ With SST installed you can set fov up to 110 on any version using the developer console.

主题: Portal
Australiaalatreph1 year ago

I'm gonna commit a crime

hickensa, Abqehxben 4 其他 喜欢这个
主题: Portal
Australiaalatreph1 year ago

HI guysd

Abqehxben, HalosnowYT 3 其他 喜欢这个
主题: Cybercube
Australiaalatreph2 years ago

A discord server has been created to help centralise the community. Join it here: https://discord.gg/Zw8fvmGXaw

S_Dream21 喜欢这个
主题: Cybercube
Australiaalatreph2 years ago

The IL leaderboard has been updated to make a bit more sense. This was a very painful process :-)

S_Dream21 喜欢这个
主题: Portal
Australiaalatreph2 years ago

I just tried to run portal after not playing for a while and I failed hard.... Keep up on your games...

主题: Portal
Australiaalatreph2 years ago

My understanding of the steam deck is that it runs a version of linux, which the user can get full access to in a desktop environment. In theory any runs done on it would simply fall under PC, because the version that's being played is the current steam version with an updated UI. So demo recording and timing will likely still be viable and runs could be completed as normal. And that's of course without mentioning that you can run source unpack on linux:

Realistically, steam deck runs will most likely end up being almost exactly the same as regular PC runs.

I think the real question will come about with the release of the Switch version of the game, which isn't just an odd shaped laptop, but instead is a 3rd party platform. It almost certainly won't be running the same build as the other console releases, so we'll have to decide on how to deal with it when it comes out.

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