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FranceRydou8 years ago

Hi everybody, sloppy_Jo and apparently some others people have noticed a way to make the glitch more consistent.

But, there is always a but, it's technically new game+

Let me explain :

You need to load a save, and get the glitch, I don't know if it works also with rocket launcher, but with fall damage it does. Once you got the glitch, you need to cripple yourself again to lose the glitch.

Then, you go back to the menu, and load your baby save and start you run. If everything went right, you'll get the glitch first try after exiting vault 101. Unless you quickload too late and kill yourself, then the glitch probably won't appear anymore.

So, technically, this is new game + and forbidden by the rules, BUT it's very convenient, and don't make the run any faster, just give a way to avoid the grind.

I think, actually by the rules, we can't allow it, and if we do, we need to put some heavy restrictions on it, otherwise some people might completely broke the game with other potential glitch.

Or, we create a new category/new variable.

How does it works? I'm not sure, it seems that getting the glitch is completely random from the launch of the game, either the game will allow you to get it, either not. So it might be a way to check faster if the glitch is "available" or not.

Anyway, we also need people to test it. If it's not possible on every system, then no point talking about it in the first place.

IzunaTan 喜欢这个
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