Sega Saturn Battle Game - PAL
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Sega Saturn Battle Game - PAL
发布于 1 year ago

We have recently come across the fact that the final time on the timer during the gameplay and the final time on the results screen do not match in the PAL version, with the results screen time being lower by up to 9 seconds based on info we've gathered. Frame counting shows that the timer during gameplay is accurate, so for PAL runs, we will be taking the time that the timer freezes at upon killing Tyrant as the leaderboard time.

This discrepancy likely has something to do with the way PAL games function (either by recalculating the IGT accounting for the 25/50 fps vs NTSC's 30/60 or by speeding up gameplay to account for the slower fps) and them not quite correctly implementing the fixes into battle game. If I had to guess, based on what we've seen, it appears the gameplay was sped up to match NTSC speed, but the IGT was still recalculated as if it were the slower fps.

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