Threads
Québecpoudink5 years ago

I was bored in the bus and doing some coin rush (going for 9999999 coins. what am I doing with my life). Doing the 3-4 trick, of course. I always rush through the beginning of 3-4; never stopping, never slowing down, never stopping to go right. As such, I would always get in the pipe at the same frame (when the timer is under 100, you can see it fade to red and then to white for every second so I could see by looking at where it was in the fade in). Then I notice something; whenever I accidentally hit a wiggler on the way, the timer would be earlier in the fade in than if I didn't get hurt. So basically, that means that when the timer stops for the little freeze when you get hurt, it stops for too long and you gain time on the IGT. Not saying to change the timing method for ILs (even though I don't think it's a very good timing method), but I just wanted to let you people know. Hopefully this has been a somewhat understandable post, I'm bad and describing and explaining things.

Québecpoudink6 years ago

Right now 0 stars and 1 stars are in the same categories but I think it would make more sense to put them in seperate categories.

Québecpoudink6 years ago

I'm wondering if there was a Level Leaderboard somewhere for the time attack mode.

Mr_Uncreative and ZelSR like this
About poudink
Joined
6 years ago
Online
5 years ago
Runs
8
Games run
TB8's Single Star Speedruns
TB8's Single Star Speedruns
Last run 5 years ago
7
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Games followed
Star Revenge 2 Act 1: To The Moon
Star Revenge 2 Act 1: To The Moon
Last visit 5 years ago
265
visits
SM 64 1-1 Grass
SM 64 1-1 Grass
Last visit 6 years ago
38
visits
Bowser's Dank Rave 64
Bowser's Dank Rave 64
Last visit 6 years ago
6
visits
Star Revenge 2: To The Moon (Demo)
15
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Captain Toad 64
Captain Toad 64
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5
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4th Of July 64
4th Of July 64
Last visit 6 years ago
3
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