okay hear me out
allow bhops on scroll then make a no bhop category to compensate.
ur welcome ;)
(Timestamped) Setting up the green barrel is for a clip that saves like 3.5-4 seconds later, optional You can also do the door glitch to prevent clarence's control effects but that just loses time.
I believe if you use any digital versions the game will automatically update so you'll be running on current patch which is really slow since every glitch has been patched out. the only benefit to running on console is the unpatched version (which pre dates the PC release) so it has the infinite item jumping stuff.
tl;dr you'll probably need the disc version and also disable updates
In light of a recent routing discovery, the official timing method for this game now allows for reloading via the pause menu during runs. This allows the new route to save as much time as possible in Any%, while also making the game more accessible to newer runners who don't want to grind for a single segment run in a game as reset heavy as Black Plague.
Because of this, the official timing method will be the time displayed on Livesplit with the load remover, NOT the In-Game Time displayed at the end of runs.
In addition, some runners have requested a category be made for the usage of Quicksaves and Quickloads (a dev function only usable if enabled in settings.cfg). So the "Quicksaves Allowed", or QSA, misc category has been added. This function allows you to play more risky, and also skip up to 25 seconds worth of cutscenes.
Thanks for reading, good luck on your runs,
-Andy
Heads up for all runners, IGT has been added to the leaderboards. It is currently set as priority (meaning a faster IGT will appear higher on the leaderboard than a faster real time).
For PC: Use the time from Livesplit with the load remover For Console: Pretty much ignore anything having to do with game time and only worry about the Real Time submission.
Please make sure to use the correct load remover for your patch, they're both available from a download in the Resources tab on the left.
GLHF!
Glitchless runs have definitely been QUITE loosely defined in the past for HPL games, and seeing as effort was made to make a distinction between No OoB and Glitchless for this game in particular, it seems to me that Glitchless should be quite strict in whats allowed. Imo should be as close to the dev intended gameplay route as possible.
With that said, I'd say yes to the quick ladder climbs, but no to the alley strat
just my 2 cents though /shrug
personally i feel like if its nothing something you have to do from outside the game with extra software, it shouldn't be allowed.
however, thats just me, if others chime in with different points of view feel free
While I surely can't condone piracy, the devs have left us no way of acquiring a depatched version, so you'd probably have to "get creative" in finding one.
Hello!
I can think of two problems you may be having:
-
You have the wrong version of Penumbra: Overture so its not compatible with the load remover. The version for the load remover is 1.07 or something like that, because this version allows for the inventory jumping glitch. The steam version currently doesn't have a load remover (You could just submit RTA times for now if you so desire).
-
You have the right version of the game, but unlike Black Plague where you only have to hit "activate" in LiveSplit, you have to manually add this load remover. To do so, right-click LiveSplit > Edit Layout > Click the "+" > Control > Scriptable Autosplitter, then select the file you downloaded in the resources section.
I hope that answered any questions :)
Alls you have to do is: Open Livesplit Right click > Edit Splits Make sure the Game Name is set to Outlast, then a button that says "Activate" should appear. Click that, and hit OK. This is the same as manually installing the load remover (and a lot easier).
Here's an old thread from SDA laink made that explain the softlock in the last room and how to avoid it: https://forum.speeddemosarchive.com/post/penumbra_black_plaguecompleted_83.html#penumbra_black_plaguecompleted_83
(tl;dr - go in front of the last door until the lights turn on and you wont softlock)