Comments
thread: The Site
Ohio, USAXanderRobotnik3 years ago

Hello @starsmiley

AphelDD was recently added as a moderator of Super Princess Peach. I see his above request for it. I assume it was approved because I may have not logged into SR.com for some time, though I honestly don't know how long. However, I have issues with him being approved to being a mod. His run had only been awaiting approval for 10 days, which less than the 3 week max mentioned when submitting a run. Also, though he mentions reaching out to me via messages here and on twitch, I have received no such messages (I can provide screenshots if needed though it's hard to show evidence of something that does not exist). I noticed he has a discord and is the Super Princess Peach server, but he never tried contacting me through that either.

Additionally, after becoming mod he instantly approved his own run, which I normally would have no issue with. However the video he submitted clearly shows a time over an hour slower than the time he claims to have achieved. (I have left the run up as evidence to show he lied)

Also, he added IL leaderboards the same day he became mod without talking to the community in advance (which he is aware the community exists given that he joined the discord). The rules he added for the any% and 100% ILs do not align with the requirements of their respective categories.

If you feel Super Princess Peach needs additional mods I can add someone who has been an active member of the community, but I would rather avoid having someone new who was impatient, refused to reach out, lied about times, and tried to take over the leaderboards without consulting the communtiy to be a mod with me.

Ohio, USAXanderRobotnik4 years ago

There have been no extended discussions on this as of yet. As it stands yes video evidence is required, including scrolling through all menus to help make run verification easier. In general I prefer all runs having video evidence. Any% having a max time that requires video was a way to help encourage intro runners to keep playing the game and getting better without having to record until they hit the 2:35:00 point. The thought was that upon hitting the 2:35:00 threshold the commitment would make it more worthwhile to figure out a recording setup. I think having one category like that is enough. But if others think this is worth a discussion for other categories let me know and we can bring it up either in the discord or another forum thread (since this one is supposed to be about ILs)

Ohio, USAXanderRobotnik5 years ago

Thanks for the info. Just updated the game to have the discord in the sidebar. Yay convenience!

Ohio, USAXanderRobotnik5 years ago

There's nothing to our knowledge suggesting emulator has an unfair advantage for the time being so I don't think it's a problem submitting emulator runs. However, the extensive use of the touch screen can make emulator a little interesting, but I'd still recommend trying it for now.

Also, feel free to join our discord server (link in resources). We're all friendly and helpful as questions arise while working on the game. You know what that say, the more the merrier.

DoubleDubbel likes this
Ohio, USAXanderRobotnik7 years ago

Hey J_duude!

It's great to see more people showing interest in this game. I hope you choose to run SPP when you get the chance. To answer your questions:

  1. Regarding big tricks for this game,there is currently nothing game breaking (that is not to say major glitches/skips will not be found in the future). Currently, tricks in this game boil down to optimizing movement by knowing when to use and conserve vibe as well as use certain abilities to maximize speed such as sliding down slopes and jumping to maintain momentum (I elaborated on this a little earlier on my previous post in this thread).

  2. As for time to save, at the moment my PB/WR is over 6 minutes behind my sum of best, so there is at least that much time to save. However, there has not been any rigorous routing for this game yet (and personally I do not do a lot of practice outside full runs) so there could be a significant amount of time save beyond that as well.

Hope that answers your questions, and feel free to ask more. If anyone else in the community would like to add anything feel free. Hope to see you running this in the future!

-Xander

J_duude likes this
Ohio, USAXanderRobotnik7 years ago

That's probably the best plan. As far as the sr.com leaderboards go, any% and 100% should be enough categories, unless some ridiculous game breaking skip/glitch gets discovered. Plus, we'll want to define straightforward rules for each category (any% still has no rules defined). We'll try to get those things added to the leaderboards soon. I'm assuming no one is close to doing a 100% run yet, especially with how long that's going to be, but I think it should still be added as a category sooner rather than later so runners have the option.

lozplyr89 likes this
Ohio, USAXanderRobotnik7 years ago

The idea of an IL PB tracker does sound like it could come in handy. However, I feel like adding something like that to the speedrun.com leaderboards would just cause the board to become too cluttered, especially if you start trying to include extra sub categories (all collectibles, vibeless, low%, etc). I looked at some other speedgames, though, and have a couple ideas. Donkey Kong 64 has an excel doc to track a variety of arbitrary run categories, similar to what you were suggesting to include for SPP (https://docs.google.com/spreadsheets/d/1EH_153kUe3PdgF3dDko8nYKn4vnuGH3GkQXKZ-vPvbc/edit). Super Mario World has a whole wiki page built will IL guides and videos (http://deanyd.net/smw/index.php?title=Category:Level). The latter example here is a lot more elaborate and would take a significant amount of time and dedication to build, but it is worth considering as a long term goal. For now perhaps something akin to the DK64 extra leaderboards is a good start. Other people feel free to share your opinion.

lozplyr89 likes this
Ohio, USAXanderRobotnik7 years ago

Hey loz,

It's great to see interest in this game growing a bit! To address your questions here are my best answers:

  1. I am not sure if emulator is allowed. There has been no testing if loading times, glitches, etc. are different between console and emulator. At the very least emulator can be useful for practice before deciding whether or not you want to purchase the game. Personally, I do not have a DS capture card at the moment, so I just use a camera to record my gameplay. It's not ideal, but it certainly gets the job done.

  2. Currently this game is definitely not hard to get into. To my knowledge, I am the only active runner, and that is at most on a weekly basis. So if you started now you could be a big part in trying to optimize this game. SPP has minimal significant RNG and can be quite forgiving. As for tricks, there are some notable movement tricks to be aware of. For example, the fastest horizontal movement is gained from sliding down slopes. If you jump off slopes while sliding you keep the slope momentum. Plus, if you bounce off an enemy or jump as soon as you land you will maintain most, if not all the momentum from the slope. Also, the second fastest movement is when you use the gloom vibe. However that depletes your vibe gauge. Interestingly, though, whenever you are in the air when using the gloom vibe your vibe gauge depletes slower. So whenever possible you should keep hopping whenever using gloom. Beyond these tricks I think the best source for now would be my ADGQ submission, which I have as a highlight on my twitch channel.

  3. I can make a Discord server for Super Princess Peach. In fact, here I just made it: https://discord.gg/kz3nZE6 :) Thanks for the great idea.

  4. I have only played on the USA version, so I am unaware of any version differences at the moment. Text should not be an issue though since all cutscenes are skippable. There could always be different loading times though. Testing may have to be done eventually.

Hopefully that answered your questions thoroughly enough. Sorry for the lengthy response. Let me know if you have any other questions. Hope to see you do some practice or runs soon!

-Xander

Ohio, USAXanderRobotnik7 years ago

Hello anyone who happens so stop by! My name is XanderRobotnik and I am one of the few runners of Super Princess Peach at the moment. If anyone is interested in running this game I wanted to offer help. I know it can be tough to just start running a game on your own especially if the community is practically nonexistent. Feel free to contact me here or through my Twitch account and perhaps we can get started working together to optimize this unique speed game and grow this community. :)

ROMaster2 likes this
Ohio, USAXanderRobotnik8 years ago

Not sure if any of you that posted here are still interested in trying to speedrun this game. But if you are, go ahead and respond here to let me know. I started to work through this game a couple months ago with moocowalex, but haven't picked it up for a while. I am willing to work with anyone on this game. Practicing it with others will definitely raise my motivation to play it. Hope to hear from any of you soon!

About XanderRobotnik
Joined
8 years ago
Online
1 day ago
Runs
81
Games run
Super Princess Peach
Super Princess Peach
Last run 5 months ago
63
Runs
Sonic Heroes
Sonic Heroes
Last run 5 years ago
4
Runs
Mario Party 3
Mario Party 3
Last run 4 months ago
4
Runs
Pac-Man World 2
Pac-Man World 2
Last run 1 year ago
3
Runs
Princess Peach: Showtime!
Princess Peach: Showtime!
Last run 27 days ago
3
Runs
Mario Kart 8 Deluxe
Mario Kart 8 Deluxe
Last run 5 months ago
1
Run
Games followed
Super Princess Peach
Super Princess Peach
Last visit 3 months ago
2,239
visits
Sonic Heroes
Sonic Heroes
Last visit 1 year ago
139
visits
Games moderated
Super Princess Peach
Super Princess Peach
Last action 8 days ago
156
actions