Threads
CanadaTylerSM747 years ago

I've been recently taking interest in this game, and 100% is usually the category that catches my eye. As soon as I checked out the world record and tried to replicate the Jungle Rollers and The Great Gate gem early strats, I was instantly puzzled on exactly how to perform these actions. Considering the Jungle Rollers gem early strat happens off screen it is hard to mimic and do in runs ourselves, and I've tried many set ups and can't seem to quite figure out how to be consistent, while The Great Gate gem early strat is very precise and certainly needs an explanation on how to get on the thin invisible wall. I have asked a few people before about this, and sure their tips have helped but still, a video explaining the strats would equal one thousand words.

Sure some other levels are more self explanatory, which makes the 100% tutorial a much easier task, possibly just show the shortcuts you can do with zig-zagging in the more basic levels, and really work on the levels with heavy glitches. Since I have never speedran this game as of the time of me writing this, sadly I cannot fulfil the tutorial that this game desperately needs. I hate to put you on the spot, but @Kojiroctr; you are miles ahead of anyone in the game, we need people like you to help newcomers give you some competition! That's not limiting this to one person, anyone who feels they know an easy setup to a trick or thinks they can help, go ahead and say something!

This great classic game needs to be more open, more easy to pick up, we can't have people trying any% on EMU for a few weeks until they get sub 1 without zig-zagging and then quit, we need a 100% tutorial that could give people the motivation to learn more, and also get help with any% as well. Just a thought, thank you for reading. I'm gonna go back to trying to figure out how to manoeuvre around in the off screen part of Jungle Rollers! :)

CanadaTylerSM747 years ago

I did a comparison between Crash and Rilla in the pogo levels, by using two controllers and racing them together. It turns out that Rilla saves 1 frame per tile he steps, the proof is here:

Also, now that we know Rilla saves 1 frame per tile he steps, we can safely assume that Dingo behaves the same way? WRONG! In fact, Dingo is actually as fast as Crash, but SLOWER than Rilla! It has now been confirmed Rilla > Dingo by fact! The proof is here:

Thought I would let everyone know of this discovery, since this has been found there is literally no reason for anyone to pick Dingo anymore. For those who are wondering I did test every other character in the game, and every character except Rilla has the exact same speed.

Vortex_sama, Pear and 3 others like this
About TylerSM74
Joined
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