Comments
FranceTHIS_ONE_ASSHOLE9 years ago

Ok now this one is pretty awesome !

FranceTHIS_ONE_ASSHOLE9 years ago

Use what you must.

FranceTHIS_ONE_ASSHOLE9 years ago

This is the route i've been using so far. Now I'm not quite sure going around "A switch out of reach" is faster than getting in with the jammer, but i think i tested it and going OOB turned out to be slightly faster.

Free green sigils \o/

FranceTHIS_ONE_ASSHOLE9 years ago

Yeah, that were my thoughts as well... The most endangered skip is the elevator glitch, and i'm pretty sure it will be patched eventually. Let's hope i'm wrong :p

FranceTHIS_ONE_ASSHOLE9 years ago

You can grab both indeed.

FranceTHIS_ONE_ASSHOLE9 years ago

Pretty cool use of the boxes. Btw you can use only one box : you can actually make the jump between the box on the interruptor and the ledge. Kinda tricky, absolutely not worth it, but it's possible :p Unless it's been patched.. Anyway, good thinking there.

FranceTHIS_ONE_ASSHOLE9 years ago

I think one of the devs mentionned on the Steam forums that untill you open SacredNumbers and OsirisPasswords, the passwords don't even exist, preventing you from doing any kind of guessing. Now don't quote me on that, i'm not entirely sure about it, but it would make sense i guess. Croteam likes to prevent the kind of abuse we would be attempting, given it's too game breaking. Another thing i'd like to discuss about the rules : which version of the game should be used ? I'd vote for latest, unless a major glitch/skip is patched. For instance : latest version : jammer shenanigans fixed, oubliette skip fixed. I did the upgrade and can't go back. If i would be to try to beat a flawless run using the previously mentionned techniques, i wouldn't even be able to do so. You guys' take on this ?

FranceTHIS_ONE_ASSHOLE9 years ago

The Any% video you talk about might be the Public Test run, or my IL World A run... Anyway, i agree with everything else, sounds fair.

FranceTHIS_ONE_ASSHOLE9 years ago

Nice ! I had a similar method but your set up and execution are much simpler.

FranceTHIS_ONE_ASSHOLE9 years ago

Hey guys what about the fast forward feature ? It's been incorporated in the public beta. I'm just out of words. I read the patchnote and i thought : Naaahhh they didn't just throw in a developper cheat as an ingame feature... Well yeah. They f¤¤¤ing did. (On a sidenote they also removed the possibility to pass a jammer through a forcefield with the help of a box. I wasn't aware it was possible in the first place, but it's a shame to see it go.)

Anyway, regarding the rules and the Fast Forward feature, i think it should be prohibited. I mean... it's originally a cheat. Basically it just speeds up the game's rate (if you activate the game's timer in the advanced options, time goes faster when ff is used). It would reduce RealTime but IngameTime would strictly be the same. Speaking of which, what should be used, real time or ingame time ? Personally, my computer is not really a powerhouse, and when you sum up the time i lose for each loading screen in between maps, it adds an extra 3 minutes or something to my final real time. Not ideal i would say.

What do you guys think ?

FranceTHIS_ONE_ASSHOLE9 years ago

Never mind, Solais just told me it was not the correct version i was testing. But the Armory solution is a fine workaround.

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