S&K Collection is a completely different build. Also, on new computers, it runs WAY too fast if a buffer is not set.
You should run the Genesis version on real hardware with a capture card, if you're lucky; emulate it otherwise. Also, if you have a compilation title, you can use a capture card with that too.
Crockey, I honestly just happened to get interested. AGDQ 2017 piqued my interest in Untertale running, and my love for Sonic in general motivates me to run the games in that series.
Although I have been here for a while, I just now felt the need to visit the forums.
Hey, Malik here! I've been on the site for a while now, and although I don't have a run on here yet, I can't wait to get running! :D
I have a question about the console listings for this game.
Only PS3, Xbox 360, and PC are listed. I have a copy of this game for the OUYA, and that console isn't listed. Does this simply mean that I'm not allowed to use that version of the game?
I understand now, and I also realize the separate zone concept.
Upon research, the zones seem to take about the same amount of time, so it wouldn't be measurable. That, and I'm just a complete noob right now. :P
Thanks!
Since I just can't get a few glitches right, I've started a glitchless run. Since it clearly can't come to par with the runs that do have glitches (level wraps, etc), I would like a separate category for it.
Also, I've seen that other games have separate stages. Since it isn't reasonable to put separate acts, separate zones are reasonable.