Now that we have a few active runners, I figured I might as well make a thread about how text mashing works.
Technique: It’s as simple as alternating A and B. As long as you alternate, it should let you advance text as fast as you can press the buttons. Even though A and B do the same thing in this context, they make different sounds depending on which button is clearing the text box. It’s a good way to figuring out how consistent your mashing is. Not that it matters much, just go to town in those buttons.
Problems: You have to always remember which dialogues lead directly to menuing. This includes shops and instances when you need to show someone a photograph.
Here’s an extremely professional and well shot video demonstration:
So this is how I have been doing my mashing, generally. But tonight I remembered that PC controls also exist, and it turns out left and right mouse buttons are the A/B equivalent when it comes to text mashing, and I think you can get much faster speeds by mashing with mouse because of the shorter travel on mouse clicks vs button presses.
I wouldn't want to do this with my main mouse for risk of blowing out my mouse buttons on something as silly as this, but fortunately, I have a bunch of old mice lying around because I keep breaking my scroll wheels on otherwise perfectly functional mice. So I'll probably dig those out and plug one of those in whenever I'm sitting down to do a full run.