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Minnesota, USAty235812 days ago

Check out these cool speedruns! They may not have made their way to the current leaderboards, but that doesn't mean they won't in the future!

Minnesota, USAty235812 days ago

Check out these cool speedruns! They may not have made their way to the current leaderboards, but that doesn't mean they won't in the future!

Renon and Bad Ending Run in 1:00:36 by Tyderium

goth4goth tycker om detta
Minnesota, USAty23581 year ago

So I was thinking about routing the game with no codes (Yeah all 20 hours or so) and was here to see if anybody had any thoughts on what in game decisions may be the best directions to go in. While only playing this a couple times and taking the evil path every time, it may not be fastest way for completing the game. With the different major paths and lots of minor paths within the game, it's hard to tell which is better without going through ALL of them. For starters, everything will be a rough estimate, but maybe somebody has some better guesses at what paths to choose or not choose in this case?

Minnesota, USAty23582 years ago

Heyo, new runner here. I have realized that my game (ROM) runs slower than every other runner that I have seen run the game. After seeing the SM64 logo appear at roughly 1.33 seconds, my first textbox for the game appears at roughly 58s when everyone else I have seen gets their textbox at roughly 55s and I'm not sure why. I have used both Mupen and PJ64 with 2 different ROMs and still have gotten the same result. Maybe this is a common issue that I don't have the knowledge of. For the record, I have changed the ROM settings to have Counter Factor to 1 and Memory size to 8mb. I don't recall changing any other settings. Anyone know of this issue?

Minnesota, USAty23583 years ago

I believe we are in need of some other moderators to accept and deny submissions as well as helping out the community with their questions. I have been very inactive and sometimes won't be on for multiple weeks at a time. I understand the frustrations of not getting your submissions up and accepted as it can make runners feel that there is no point in continuing to run if their runs appear to not get accepted anyway. I would like to make it very clear that we want everyone to feel accepted and that runs do get submitted multiple times a week, so being active would be quite helpful. That being said, I'd like to get some other moderators that are on the site on a weekly or daily basis. I have gotten some messages about adding more full and half mods, and I am more than happy to add a couple of both. Feel free to say what role you would feel most comfortable with and I will plug you in. Changes can be made longer down the line as well if certain ones don't work out, but for now I believe everything will work out just fine. More the merrier.

PS. Thank you for those that have been VERY patient. I never expected so many runners of Ao Oni and you are all killing it. Keep it up!

Mnine, Koki och 4 andra gillar detta
Minnesota, USAty23586 years ago

So CV64 has yet to see a finished TAS run for Carrie and I wanted to post this to see if anybody has the skills to make this happen. I wish I could pull it off myself, however I don't necessarily have the skills for TASing and I don't think I could devote time towards making it, which has been the case with previous TASers. You can see a pretty decent TAS made quite awhile ago that was able to make it half way, but can somebody take it all the way?

Cannon_Tortoise tycker om detta
Minnesota, USAty23588 years ago

So in a lot of games their are some that have a New Game and New Game + Category. I ran into a problem with a game I ran and noticed that after the game is beaten, you are able to skip a puzzle you do the next time you play, and the only categories for the game are Any% and 100%. Do you think the puzzle is or isn't required for Any%? The run submitted did the puzzle and other submissions are being sent in with the puzzle being skipped. Which is the correct action?

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