This looks cool but pretty hard, since you need to do your jumps fast to get to that hanging platform thingie and then jump off of it when it still leveled at around 90 degrees. Defo going to use it in seg run.
The thing with cutscenes are just like loading times. You can't seamlessly skip cutscene, because on different rigs it will make a few seconds difference because of the stutter. Cutscene skip made in RBDoom is reliant on harddrive and a little bit on CPU, sadly. Though the overall difference might be just 5 seconds in finalized run, so not really much of a difference.
Load remover is marvelous because of the different kinds of pc rigs. For example, someone, who's running the game from SSD, could take advantage of a someone who's running the game from HDD. I'm the latter case. Though the problem is that you might need to find different address for different builds of RBDoom, thus making it not really useful as a long term thing. Otherwise, you did a great job :)
100% sounds kinda really boring and long to be honest, but Nightmare should be included, yeah.