Possible OOB skip found!
7 years ago
Wisconsin, USA

So I just got into speedrunning this game, but I accidentally found a glitch in Act 00. I'm working on seeing if I can get it to happen again, but if this can be duplicated (especially in other sections of the game) it could lead to a lot of fun stuff!

Wisconsin, USA

I've managed to replicate the glitch 100%. It's also not an OOB glitch but an animation lock skip for when you drop the phone after you get out of the shack. I just got confused when her flashlight pointed at the ground (dimming the light) and making me think I'd gone OOB.

Performing the glitch is easy enough, you just hold LB and LT on a pad when Linda picks up on the phone and keep holding it as you open the door and step out into the alley.

My idea on how this works is that by holding the zoom in/zoom out buttons at the same time, it confuses the game and it breaks the animation lock that triggers when Linda drops her phone, allowing you to move around freely and saving a LOT of time because you aren't frozen in place. Because it involves holding both zoom in/out buttons, which is normally mouse wheel on kb+m, I'm not sure this is possible on kb+m without any kind of key binding.

I've been testing this out in other places and unfortunately this is the only place I've found where this works, but I'll keep trying!

Victoria, Australia

It also works on keyboard and mouse for anyone who can't get a controller to work like myself. You just have to spam scroll wheel up and down as you approach the trigger for the animation. You can get it 9/10 times I would say

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New Rulesets and Categories

Made the following changes:

-- Clarified when the timer starts and stops. -- Split old True ending into True and Good. The distinction is whether or not Ira lives, deciding whether you get the True or Good ending.

New WR is up for grabs!

1 year ago
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