Posted 4 months ago by

v1.1.3 has added a built-in speedrun timer for Individual Level runs, separate from the timer for Full Game runs.

This timer will be REQUIRED for these types of runs, as it is far more accurate than manual retiming.

This timer mode also removes checkpoints and much of the dialog from the final boss fight.

You can no longer use one timer and submit for the other category (no more getting a really good 1-1 on a full game run and putting it in the levels category).

Due to this change, all previous Level runs will be kept with a slight adjustment. Existing Level runs will have 0.2 seconds (200ms) added to the total time for integrity and compatibility reasons, but only to runs where the player's first movement isn't captured on-screen (something something nerd stuff don't worry about it).

All existing Final Boss runs will be removed due to major boss timing changes.

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NEW built-in timer is REQUIRED for Individual Level runs + slight retiming

v1.1.3 has added a built-in speedrun timer for Individual Level runs, separate from the timer for Full Game runs.

This timer will be REQUIRED for these types of runs, as it is far more accurate than manual retiming.

This timer mode also removes checkpoints and much of the dialog from the f

4 months ago