Timing of Duckstation Runs
Новости
/
Timing of Duckstation Runs
Опубликовано 1 year ago от

Since Duckstation runs are timed in real time, we want to be more precise about the timing so that we can remove any human error from starting/stopping splits. Timing will start and stop on specific frames:


Start

New Game - Time starts on the first frame of the screen turning white after selecting difficulty.

New Game + - Time starts on the first frame of the textbox after selecting Yes/はい to load your save. (https://imgur.com/a/SJaoGz4 is the Japanese text).


End

Time ends on the first frame after the Weapon/Bullet/Condition HUD disappears upon defeating Hypnos 3.

We will be retiming existing runs over the next few days, which will take some time, so please be patient!

It is strongly suggested and requested that you upload Duckstation runs to YouTube to aid in verification. You can easily get precise timings of YouTube videos using the tool below: https://slashinfty.github.io/yt-frame-timer/

Статистика игры
Подписчики
162
Времена
227
Игроки
59
Последние новости
We have an Autosplitter!!

Thanks to @TheDementedSalad we now have an autosplitter for the game! You can find a setup guide for it under "Guides" and some pre-made splits for it under "Resources".

Now that we have a working autosplitter, we should talk about the timing rules for Duckstation. For New Game runs, it starts and

7 months ago
Последние темы
Опубликовано 1 year ago
1 ответ
Опубликовано 1 year ago
games:thread_reply_count
Опубликовано 1 year ago
games:thread_reply_count
Опубликовано 2 years ago
games:thread_reply_count
Опубликовано 2 years ago
games:thread_reply_count
Опубликовано 2 years ago
games:thread_reply_count
Модераторы