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Minnesota, USAdeath_taxes_n642 years ago

I worked out that it is exactly 209 frames or 3.484 seconds from selecting continue to the first frame that Arnie spawns (sprite is visible on screen).

This could help for timing/frame counting of runs since most people dont have an input display for console, and some of them have a little bit of latency anyways.

Obviously this assumes that the player is holding A after continue is selected to get through the level screen as fast as possible.

Not that predator runs need to be frame counted, but thought it would be nice to have this information somewhere.

turtlebearman curtiram isso
Minnesota, USAdeath_taxes_n645 years ago

for the last part of the stage -

Jump to the 3rd rock to spawn the moon and jump back Jump to the 4th rock and land on the right side to punch the butterfly. Landing on the right side will let you instantly kill the butterfly. Landing on the left side wont give u the distance to kill it. Wait for the moon to catch up then jump to the last rock and again land on the right side to instant kill that butterfly. Then just wait for the moon to catch up.

Minnesota, USAdeath_taxes_n645 years ago

Does anyone have any objections to creating a threshold of times using milliseconds?

I was thinking of anything sub 4 would need to be frame counted to verify ms. I am open to other suggestions, but that seems to be the cleanest for both categories currently. And any time over 4:00 would be timed in seconds only.

Otherwise each VOD would need to be downloaded to verify frame count, which would increase verification times.

Let me know if you have any thoughts.

Minnesota, USAdeath_taxes_n645 years ago

I updated the rules to include the general rules for nes speedruns compiled by Whitehat and the Nes speedrunners community/discord.

This does not effect any runs, just adding it in for clarification purposes.

Minnesota, USAdeath_taxes_n645 years ago

I updated the rules to include the general rules for nes speedruns compiled by Whitehat and the Nes speedrunners community/discord.

This does not effect any runs, just adding it in for clarification purposes.

Minnesota, USAdeath_taxes_n645 years ago

Since its not in the actual rules for the games, here is the list of the general nes speedrun rules from Whitehat and the community.

https://goo.gl/pYN6AR

Minnesota, USAdeath_taxes_n645 years ago

Is there a possibility to add a 2 player board? Rott and I got a time at gdq, just curious. Thanks

baldnate curtiram isso
Minnesota, USAdeath_taxes_n645 years ago

In practice, got a 9 cycle fight for the 1st time ever. Luckily had OBS going.

3 cycles before the mask comes off and 6 after.

This saves 16 seconds compared to my PB and 5 off my GLOD.

Minnesota, USAdeath_taxes_n646 years ago

1st time clipping like that. Not even sure how it happened.

Minnesota, USAdeath_taxes_n646 years ago

So apparently you can jump from the scorpion directly to the top of the ledge.

See at 0:04 and 0:24 of highlight clip.

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