Tópicos
FranceCladall7 years ago

Hey guys !

All speedrunners, you have to know that, Overkill gonna let us have an access to the tournament build of Slaughterhouse !

J.Mad which is at DreamHack had the opportunity to talk them about the speedrunning community and get some access code for the most active speedrunners in the community.

So that means, for people who dont know what that build is, the tournament build is for the moment a SlaughterHouse DW map with 0 RNG. It's always the same. So you can practice over and over to have the perfect run.

Thanks to J.Mad, they understand we had a lot of problem to the leaderboard to make it consistent for a long time. So it's an opportunity to have a help from OVERKILL !

More info coming soon !

PS : Don't forget to join the Steam group. We are gonna tell you here the big News !

FranceCladall8 years ago

Hi everyone, just a message for getting your opinion about an indicator I can add on the runs. It can be an indicator for saying if there is any use of glitches during the run. When I talk about glitchs, it's like OOB in Birth of Sky or Big Bank. Or Glitchs for spawning certain objectives more faster. And first of all, the glitches which are fixed since the run.

I want to know about a way to say "that's a run with a glitch, don't be surprised". And it can directly says to the viewers "the first is glitched. The second is not, consider that the second is the first glitchless".

I prefer that option what will be just a "Use ? Y/N" for not create a new column "glitchless" category that will be used only for a little amout of heists where they are possible.

FranceCladall8 years ago

Hellow everyone, we will need your opinion about something in the Coop Runs !

What do you think about disconnection in Coop Runs ? Should we ban them ? Reject a run when a player is disconnected ? For example, in this run we saw that it's an intentional kick to save time in the run. Do you accept this kind of method ?

We decided to accept this kind of runs when people disconnect for a reason. Imagine you see during a run, one runner disconnected. What should we think ? Problem of connexion ? Disconnected for a good reason (have to go, eat, etc...) ? Or disconnected to gain time ? And imagine more, we reject a run because of a problem of connection of one player. The other players finish a "perfect" run without him. I think everybody will be a lot salty. In any case, it's too impredictible to decide if it's a valid run. And everybody can lie and say "oh he had to go don't worry it's legit". So we decided to don't care about disconnected players. However, in this run we see it's wanted but they probably do it again and say "hey he lost connexion" and we can't verify it because we see only one player screen.

That's for my opinion when we decided the rules. But, if we start to reject run like this. We had to reject all the runs when we saw a disconnection. Wanted or not. What do you think ?

PS : For the IGT, during a connection of a player the IGT is frozen so the solution can be to accept a run if the player who started it, is back before the end.

FranceCladall8 years ago

Hi everybody ! Just a message to let you know that a steam group for the PAYDAY 2 Speedrun Community is created for a moment but I totally forgot to present it to you :D Feel free to join it, it can be more easy to contact between us if you want to make some games or discuss about PAYDAY strat in the chat group. And maybe doing some tournaments for fun, I have some ideas that can interest you :p Here the group : http://steamcommunity.com/groups/pd2spdrn

And keep those helmets flying quickly ! :p

Sobre Cladall
Ingressou
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